prime/include/Kyoto/Math/CRelAngle.hpp

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#ifndef _CRELANGLE
#define _CRELANGLE
#include "types.h"
#include "Kyoto/Math/CMath.hpp"
class CRelAngle {
public:
2024-10-24 21:58:22 +00:00
CRelAngle(float rad) : x0_angle(rad) {}
float AsDegrees() const { return x0_angle * (180.f / M_PIF); }
float AsRadians() const { return x0_angle; }
// ArcCosine__9CRelAngleFf weak
CRelAngle& operator+=(const CRelAngle& v) {
x0_angle += v.x0_angle;
return *this;
}
CRelAngle& operator-=(const CRelAngle& v) {
x0_angle -= v.x0_angle;
return *this;
}
CRelAngle& operator*=(float v) {
x0_angle *= v;
return *this;
}
CRelAngle& operator/=(float v) {
x0_angle /= v;
return *this;
}
// __lt__9CRelAngleCFRC9CRelAngle
static CRelAngle FromDegrees(float deg) { return CRelAngle(deg * (M_PIF / 180.f)); }
static CRelAngle FromRadians(float rad) { return CRelAngle(rad); }
private:
float x0_angle;
};
CHECK_SIZEOF(CRelAngle, 0x4)
inline CRelAngle operator-(const CRelAngle& a, const CRelAngle& b) {
CRelAngle out(a);
out -= b;
return out;
}
inline CRelAngle operator+(const CRelAngle& a, const CRelAngle& b) {
CRelAngle out(a);
out += b;
return out;
}
inline CRelAngle operator/(const CRelAngle& a, float b) {
CRelAngle out(a);
out /= b;
return out;
}
inline float sine(const CRelAngle& angle) { return sin(angle.AsRadians()); }
inline float cosine(const CRelAngle& angle) { return cos(angle.AsRadians()); }
#endif // _CRELANGLE