mirror of https://github.com/PrimeDecomp/prime.git
17 lines
319 B
C++
17 lines
319 B
C++
|
#ifndef _CWEAPONMANAGER_HPP
|
||
|
#define _CWEAPONMANAGER_HPP
|
||
|
|
||
|
#include "types.h"
|
||
|
|
||
|
#include "MetroidPrime/TGameTypes.hpp"
|
||
|
|
||
|
#include "rstl/map.hpp"
|
||
|
#include "rstl/reserved_vector.hpp"
|
||
|
|
||
|
class CWeaponMgr {
|
||
|
private:
|
||
|
rstl::map< TUniqueId, rstl::reserved_vector< s32, 15 > > x0_weapons;
|
||
|
};
|
||
|
CHECK_SIZEOF(CWeaponMgr, 0x14);
|
||
|
|
||
|
#endif
|