prime/include/MetroidPrime/ScriptObjects/CScriptGenerator.hpp

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#ifndef _CSCRIPTGENERATOR
#define _CSCRIPTGENERATOR
#include "MetroidPrime/CEntity.hpp"
class CScriptGenerator : public CEntity {
public:
CScriptGenerator(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
int spawnCount, bool noReuseFollowers, const CVector3f& vec1, bool noInheritXf,
bool active, float minScale, float maxScale);
~CScriptGenerator();
void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
private:
int x34_spawnCount;
bool x38_24_noReuseFollowers : 1;
bool x38_25_noInheritTransform : 1;
CVector3f x3c_offset;
float x48_minScale;
float x4c_maxScale;
};
#endif // _CSCRIPTGENERATOR