prime/include/Kyoto/Math/CSphere.hpp

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#ifndef _CSPHERE
#define _CSPHERE
#include "types.h"
#include "Kyoto/Math/CUnitVector3f.hpp"
#include "Kyoto/Math/CVector3f.hpp"
class CSphere {
public:
CSphere(const CVector3f& pos, float radius) : x0_pos(pos), xc_radius(radius) {}
CUnitVector3f GetSurfaceNormal(const CVector3f& v) const;
private:
CVector3f x0_pos;
float xc_radius;
};
CHECK_SIZEOF(CSphere, 0x10)
#endif // _CSPHERE