diff --git a/include/MetroidPrime/Player/CGrappleArm.hpp b/include/MetroidPrime/Player/CGrappleArm.hpp index 7ec7bae1..8d22ec1f 100644 --- a/include/MetroidPrime/Player/CGrappleArm.hpp +++ b/include/MetroidPrime/Player/CGrappleArm.hpp @@ -8,6 +8,7 @@ class CVector3f; class CGrappleArm { public: CGrappleArm(const CVector3f& scale); + ~CGrappleArm(); private: u8 x0_pad[0x3b4]; diff --git a/include/MetroidPrime/Weapons/GunController/CGunMotion.hpp b/include/MetroidPrime/Weapons/GunController/CGunMotion.hpp index 9a0da414..6a135bce 100644 --- a/include/MetroidPrime/Weapons/GunController/CGunMotion.hpp +++ b/include/MetroidPrime/Weapons/GunController/CGunMotion.hpp @@ -8,6 +8,7 @@ class CVector3f; class CGunMotion { public: CGunMotion(CAssetId ancsId, const CVector3f& scale); + ~CGunMotion(); private: u8 x0_pad[0xbc];