Add almost matched CGameCubeDoll

Former-commit-id: 25b4d12207
This commit is contained in:
Henrique Gemignani Passos Lima
2022-11-14 04:18:45 +02:00
parent dac4cdd33c
commit 43b1448045
9 changed files with 168 additions and 35 deletions

View File

@@ -22,39 +22,39 @@ class CModel;
class CCubeRenderer : public IRenderer, public IWeaponRenderer {
public:
virtual ~CCubeRenderer();
~CCubeRenderer() override;
// TODO types
virtual void AddStaticGeometry();
virtual void EnablePVS();
virtual void DisablePVS();
virtual void RemoveStaticGeometry();
virtual void DrawUnsortedGeometry();
virtual void DrawSortedGeometry();
virtual void DrawStaticGeometry();
virtual void DrawAreaGeometry();
virtual void PostRenderFogs();
virtual void SetModelMatrix(const CTransform4f& xf);
virtual void AddParticleGen(const CParticleGen& gen);
virtual void AddParticleGen2();
virtual void AddPlaneObject();
virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode,
IRenderer::EDrawableSorting sorting);
virtual void SetDrawableCallback();
virtual void SetWorldViewpoint();
virtual void SetPerspective1();
virtual void SetPerspective2();
virtual rstl::pair< CVector2f, CVector2f > SetViewportOrtho(bool centered, float znear,
float zfar);
virtual void SetClippingPlanes();
virtual void SetViewport();
virtual void SetDepthReadWrite(bool read, bool update);
virtual void SetBlendMode_AdditiveAlpha();
virtual void SetBlendMode_AlphaBlended();
virtual void SetBlendMode_NoColorWrite();
virtual void SetBlendMode_ColorMultiply();
virtual void SetBlendMode_InvertDst();
virtual void SetBlendMode_InvertSrc();
virtual void SetBlendMode_AdditiveDestColor();
void AddStaticGeometry() override;
void EnablePVS() override;
void DisablePVS() override;
void RemoveStaticGeometry() override;
void DrawUnsortedGeometry() override;
void DrawSortedGeometry() override;
void DrawStaticGeometry() override;
void DrawAreaGeometry() override;
void PostRenderFogs() override;
void SetModelMatrix(const CTransform4f& xf) override;
void AddParticleGen(const CParticleGen& gen) override;
void AddParticleGen2() override;
void AddPlaneObject() override;
void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode,
IRenderer::EDrawableSorting sorting) override;
void SetDrawableCallback() override;
void SetWorldViewpoint() override;
void SetPerspective1(float, float, float, float, float) override;
void SetPerspective2() override;
rstl::pair< CVector2f, CVector2f > SetViewportOrtho(bool centered, float znear,
float zfar) override;
void SetClippingPlanes() override;
void SetViewport() override;
void SetDepthReadWrite(bool read, bool update) override;
void SetBlendMode_AdditiveAlpha() override;
void SetBlendMode_AlphaBlended() override;
void SetBlendMode_NoColorWrite() override;
void SetBlendMode_ColorMultiply() override;
void SetBlendMode_InvertDst() override;
void SetBlendMode_InvertSrc() override;
void SetBlendMode_AdditiveDestColor() override;
virtual void SetDebugOption();
virtual void BeginScene();
virtual void EndScene();
@@ -80,7 +80,7 @@ public:
virtual void SetWireframeFlags();
virtual void SetWorldFog();
virtual void RenderFogVolume(const CColor&, const CAABox&, const TLockedToken< CModel >*,
const CSkinnedModel*);
const CSkinnedModel*);
virtual void SetThermal();
virtual void SetThermalColdScale();
virtual void DoThermalBlendCold();