mirror of
https://github.com/PrimeDecomp/prime.git
synced 2025-12-09 07:07:41 +00:00
@@ -22,39 +22,39 @@ class CModel;
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class CCubeRenderer : public IRenderer, public IWeaponRenderer {
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public:
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virtual ~CCubeRenderer();
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~CCubeRenderer() override;
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// TODO types
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virtual void AddStaticGeometry();
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virtual void EnablePVS();
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virtual void DisablePVS();
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virtual void RemoveStaticGeometry();
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virtual void DrawUnsortedGeometry();
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virtual void DrawSortedGeometry();
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virtual void DrawStaticGeometry();
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virtual void DrawAreaGeometry();
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virtual void PostRenderFogs();
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virtual void SetModelMatrix(const CTransform4f& xf);
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virtual void AddParticleGen(const CParticleGen& gen);
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virtual void AddParticleGen2();
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virtual void AddPlaneObject();
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virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode,
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IRenderer::EDrawableSorting sorting);
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virtual void SetDrawableCallback();
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virtual void SetWorldViewpoint();
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virtual void SetPerspective1();
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virtual void SetPerspective2();
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virtual rstl::pair< CVector2f, CVector2f > SetViewportOrtho(bool centered, float znear,
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float zfar);
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virtual void SetClippingPlanes();
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virtual void SetViewport();
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virtual void SetDepthReadWrite(bool read, bool update);
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virtual void SetBlendMode_AdditiveAlpha();
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virtual void SetBlendMode_AlphaBlended();
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virtual void SetBlendMode_NoColorWrite();
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virtual void SetBlendMode_ColorMultiply();
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virtual void SetBlendMode_InvertDst();
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virtual void SetBlendMode_InvertSrc();
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virtual void SetBlendMode_AdditiveDestColor();
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void AddStaticGeometry() override;
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void EnablePVS() override;
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void DisablePVS() override;
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void RemoveStaticGeometry() override;
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void DrawUnsortedGeometry() override;
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void DrawSortedGeometry() override;
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void DrawStaticGeometry() override;
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void DrawAreaGeometry() override;
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void PostRenderFogs() override;
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void SetModelMatrix(const CTransform4f& xf) override;
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void AddParticleGen(const CParticleGen& gen) override;
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void AddParticleGen2() override;
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void AddPlaneObject() override;
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void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode,
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IRenderer::EDrawableSorting sorting) override;
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void SetDrawableCallback() override;
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void SetWorldViewpoint() override;
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void SetPerspective1(float, float, float, float, float) override;
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void SetPerspective2() override;
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rstl::pair< CVector2f, CVector2f > SetViewportOrtho(bool centered, float znear,
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float zfar) override;
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void SetClippingPlanes() override;
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void SetViewport() override;
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void SetDepthReadWrite(bool read, bool update) override;
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void SetBlendMode_AdditiveAlpha() override;
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void SetBlendMode_AlphaBlended() override;
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void SetBlendMode_NoColorWrite() override;
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void SetBlendMode_ColorMultiply() override;
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void SetBlendMode_InvertDst() override;
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void SetBlendMode_InvertSrc() override;
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void SetBlendMode_AdditiveDestColor() override;
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virtual void SetDebugOption();
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virtual void BeginScene();
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virtual void EndScene();
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@@ -80,7 +80,7 @@ public:
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virtual void SetWireframeFlags();
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virtual void SetWorldFog();
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virtual void RenderFogVolume(const CColor&, const CAABox&, const TLockedToken< CModel >*,
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const CSkinnedModel*);
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const CSkinnedModel*);
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virtual void SetThermal();
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virtual void SetThermalColdScale();
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virtual void DoThermalBlendCold();
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