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Continue work on CActor::UpdateAnimation; lots of headers n stuff
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@@ -28,7 +28,7 @@ public:
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// other.x0_has = false;
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// }
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T* get() { return x4_item; }
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const T* get() const { return x4_item; }
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/* const*/ T* get() const { return x4_item; }
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T* operator->() { return get(); }
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const T* operator->() const { return get(); }
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T* release() const {
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