Revert override removal

Former-commit-id: b6ddfcfc35
This commit is contained in:
2023-02-06 12:01:01 -05:00
parent 03f6f75516
commit 9b99045882
148 changed files with 1030 additions and 1023 deletions

View File

@@ -11,9 +11,9 @@
class CVEFastConstant : public CVectorElement {
public:
CVEFastConstant(float x, float y, float z);
~CVEFastConstant();
bool GetValue(int frame, CVector3f& valOut) const;
bool IsFastConstant() const { return true; }
~CVEFastConstant() override;
bool GetValue(int frame, CVector3f& valOut) const override;
bool IsFastConstant() const override { return true; }
private:
CVector3f x4_val;
@@ -21,51 +21,51 @@ private:
class CVEParticleLocation : public CVectorElement {
public:
~CVEParticleLocation() {}
bool GetValue(int frame, CVector3f& valOut) const;
~CVEParticleLocation() override {}
bool GetValue(int frame, CVector3f& valOut) const override;
};
class CVEParticleColor : public CVectorElement {
public:
~CVEParticleColor() {}
bool GetValue(int frame, CVector3f& valOut) const;
~CVEParticleColor() override {}
bool GetValue(int frame, CVector3f& valOut) const override;
};
class CVEParticleVelocity : public CVectorElement {
public:
~CVEParticleVelocity() {}
bool GetValue(int frame, CVector3f& valOut) const;
~CVEParticleVelocity() override {}
bool GetValue(int frame, CVector3f& valOut) const override;
};
class CVEParticleSystemOrientationFront : public CVectorElement {
public:
~CVEParticleSystemOrientationFront() {}
bool GetValue(int frame, CVector3f& valOut) const;
~CVEParticleSystemOrientationFront() override {}
bool GetValue(int frame, CVector3f& valOut) const override;
};
class CVEParticleSystemOrientationUp : public CVectorElement {
public:
~CVEParticleSystemOrientationUp() {}
bool GetValue(int frame, CVector3f& valOut) const;
~CVEParticleSystemOrientationUp() override {}
bool GetValue(int frame, CVector3f& valOut) const override;
};
class CVEParticleSystemOrientationRight : public CVectorElement {
public:
~CVEParticleSystemOrientationRight() {}
bool GetValue(int frame, CVector3f& valOut) const;
~CVEParticleSystemOrientationRight() override {}
bool GetValue(int frame, CVector3f& valOut) const override;
};
class CVEParticleSystemTranslation : public CVectorElement {
public:
~CVEParticleSystemTranslation() {}
bool GetValue(int frame, CVector3f& valOut) const;
~CVEParticleSystemTranslation() override {}
bool GetValue(int frame, CVector3f& valOut) const override;
};
class CVEConstant : public CVectorElement {
public:
CVEConstant(CRealElement* x, CRealElement* y, CRealElement* z);
~CVEConstant();
bool GetValue(int frame, CVector3f& valOut) const;
bool GetValue(int frame, CVector3f& valOut) const override;
public:
CRealElement* x4_x;
@@ -82,7 +82,7 @@ class CVECone : public CVectorElement {
public:
CVECone(CVectorElement* direction, CRealElement* magnitude);
~CVECone();
bool GetValue(int frame, CVector3f& valOut) const;
bool GetValue(int frame, CVector3f& valOut) const override;
};
class CVEAngleCone : public CVectorElement {
@@ -96,7 +96,7 @@ public:
CVEAngleCone(CRealElement* angleXConstant, CRealElement* angleYConstant,
CRealElement* angleXRange, CRealElement* angleYRange, CRealElement* magnitude);
~CVEAngleCone();
bool GetValue(int frame, CVector3f& valOut) const;
bool GetValue(int frame, CVector3f& valOut) const override;
};
#endif // _CVECTORELEMENT