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Begin CGX/CCubeMaterial; add dolphin headers from aurora
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@@ -12,10 +12,10 @@ typedef unsigned short u16;
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typedef unsigned int u32;
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typedef unsigned long long u64;
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typedef char s8;
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typedef short s16;
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typedef int s32;
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typedef long long s64;
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typedef signed char s8;
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typedef signed short s16;
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typedef signed int s32;
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typedef signed long long s64;
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typedef volatile u8 vu8;
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typedef volatile u16 vu16;
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@@ -50,16 +50,12 @@ typedef void* unkptr;
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#define override
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#endif
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#ifndef BOOL
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#ifdef __cplusplus
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#define BOOL bool
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#define TRUE true
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#define FALSE false
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#else
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#define BOOL u8
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typedef int BOOL;
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#ifndef TRUE
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#define TRUE 1
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#define FALSE 0
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef ATTRIBUTE_ALIGN
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