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Oops, broke the build
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@@ -141,6 +141,10 @@ public:
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void Something() override;
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void PrepareDynamicLights(const rstl::vector< CLight >& lights) override;
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void AllocatePhazonSuitMaskTexture();
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void SetRequestRGBA6(bool req) { x318_26_requestRGBA6 = req; }
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private:
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CResFactory& x8_factory;
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IObjectStore& xc_objStore;
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@@ -187,7 +191,6 @@ private:
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bool x318_30_inAreaDraw : 1;
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bool x318_31_persistRGBA6 : 1;
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void AllocatePhazonSuitMaskTexture();
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void GenerateReflectionTex();
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void GenerateFogVolumeRampTex();
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void GenerateSphereRampTex();
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