mirror of
https://github.com/PrimeDecomp/prime.git
synced 2025-12-09 04:27:41 +00:00
@@ -15,6 +15,7 @@
|
||||
#include "MetroidPrime/Cameras/CCameraBlurPass.hpp"
|
||||
#include "MetroidPrime/Cameras/CCameraFilterPass.hpp"
|
||||
#include "MetroidPrime/TGameTypes.hpp"
|
||||
#include "MetroidPrime/Weapons/WeaponTypes.hpp"
|
||||
|
||||
#include "rstl/auto_ptr.hpp"
|
||||
#include "rstl/list.hpp"
|
||||
@@ -123,6 +124,8 @@ public:
|
||||
TAreaId GetNextAreaId() const { return x8cc_nextAreaId; }
|
||||
void SetCurrentAreaId(TAreaId);
|
||||
|
||||
bool CanCreateProjectile(TUniqueId, EWeaponType, int) const;
|
||||
|
||||
CMazeState* CurrentMaze();
|
||||
const CMazeState* GetCurrentMaze() const;
|
||||
void SetCurrentMaze(rstl::single_ptr< CMazeState > maze);
|
||||
|
||||
Reference in New Issue
Block a user