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33
include/MetroidPrime/ScriptObjects/CScriptActorKeyframe.hpp
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33
include/MetroidPrime/ScriptObjects/CScriptActorKeyframe.hpp
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#ifndef _CSCRIPTACTORKEYFRAME
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#define _CSCRIPTACTORKEYFRAME
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#include "MetroidPrime/CEntity.hpp"
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class CScriptActorKeyframe : public CEntity {
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public:
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CScriptActorKeyframe(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, int animId,
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bool looping, float lifetime, bool isPassive, int fadeOut, bool active,
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float totalPlayback);
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
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void Think(float, CStateManager&) override;
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void UpdateEntity(TUniqueId, CStateManager&);
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bool IsPassive() const { return x44_25_isPassive; }
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void SetIsPassive(bool b) { x44_25_isPassive = b; }
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private:
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int x34_animationId;
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float x38_initialLifetime;
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float x3c_playbackRate;
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float x40_lifetime;
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bool x44_24_looping : 1;
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bool x44_25_isPassive : 1;
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bool x44_26_fadeOut : 1;
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bool x44_27_timedLoop : 1;
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bool x44_28_playing : 1; // false;
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bool x44_29_ : 1; // false;
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};
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#endif // _CSCRIPTACTORKEYFRAME
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