Henrique Gemignani Passos Lima
ac0ac6abb4
Almost match CPlayerGun::TakeDamage
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Former-commit-id: fbfdc6cd09
2022-10-10 22:15:26 +03:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
f4b3f5b872
Match CGunMotion::Draw/GetFreeLookSetId
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Former-commit-id: 77ad228fdb
2022-10-07 02:28:42 +03:00
Henrique Gemignani Passos Lima
02fc116666
Match CGunMotion::Update
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Former-commit-id: d54cc35e8d
2022-10-07 02:12:59 +03:00
Henrique Gemignani Passos Lima
01c1b77b2e
Things for CGunMotion
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Former-commit-id: b4e3361020
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima
6bfb08fd07
Add CGunController
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Former-commit-id: c68d72a84c
2022-10-07 01:53:47 +03:00