Commit Graph

74 Commits

Author SHA1 Message Date
Phillip Stephens 749dec6b1e Start CCollidableAABox, add CPlayerCameraBob 2023-01-09 22:51:58 -08:00
Henrique Gemignani Passos Lima 7fb8be3eea
Naming and reordering in main.cpp 2023-01-06 22:29:49 +02:00
Henrique Gemignani Passos Lima e4a864880b
Add rstl::binary_find
Including CAnimData::GetBoundingBox
2022-12-05 23:35:31 +02:00
Henrique Gemignani Passos Lima b506df2778
Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
Henrique Gemignani Passos Lima c598ab7439
Add CScriptPickupGenerator 2022-11-29 19:17:12 +02:00
Henrique Gemignani Passos Lima ef3779ac51
Add CSamusFaceReflection 2022-11-26 15:51:04 +02:00
Henrique Gemignani Passos Lima 3bcfd86d48
Maybe match but can't link CPlasmaBeam 2022-11-25 02:01:26 +02:00
Phillip Stephens 11f243614b More CCinematicCamera imps 2022-11-16 12:02:20 -08:00
Henrique Gemignani Passos Lima 7b161ca498
Add CScriptEMPulse 2022-11-14 02:10:00 +02:00
Henrique Gemignani Passos Lima 816dde4f03
Add CTargetableProjectile 2022-11-11 04:25:54 +02:00
Henrique Gemignani Passos Lima f10ea9a29f
Add CStaticInterference 2022-11-10 17:11:47 +02:00
Henrique Gemignani Passos Lima 70e69ea33b
Add CPowerBomb 2022-11-10 01:45:24 +02:00
Henrique Gemignani Passos Lima f0235c1de1
Add CScriptRandomRelay 2022-11-09 02:12:27 +02:00
Henrique Gemignani Passos Lima 9691ea9089
Add CScriptWorldTeleporter 2022-11-09 01:06:32 +02:00
Phillip Stephens 50a6575c49 Add CCameraManager 2022-11-06 16:20:46 -08:00
Henrique Gemignani Passos Lima 30c893ce35
Match, but don't link CScriptBallTrigger 2022-11-05 01:46:13 +02:00
Henrique Gemignani Passos Lima d550cdeb64
Add CWorldLayerState 2022-11-04 18:15:45 +02:00
Henrique Gemignani Passos Lima 7f414d1d5e
Match and link CScriptPlayerHint 2022-11-04 00:05:21 +02:00
Henrique Gemignani Passos Lima 99f27bda6e
Almost match CScriptMailbox 2022-11-03 16:21:47 +02:00
Luke Street 4fc17cf0f5 Match CGameOptions::SetScreenBrightness 2022-10-31 14:59:13 -04:00
Henrique Gemignani Passos Lima fb422bead3
Add CGameOptions 2022-10-31 18:19:47 +02:00
Luke Street fb4706a250 CNewIntroBoss progress 2022-10-30 15:47:50 -04:00
Henrique Gemignani Passos Lima 0a0483489c
Add almost matching CFaceplateDecoration 2022-10-21 16:48:25 +03:00
Henrique Gemignani Passos Lima 9234899097
Add CScriptSteam 2022-10-21 15:01:25 +03:00
Luke Street 2659556809 Various build fixes for host builds 2022-10-20 21:32:04 -04:00
Henrique Gemignani Passos Lima 928ade0175
Match and link CProjectileInfo 2022-10-20 14:18:42 +03:00
Henrique Gemignani Passos Lima 6d086a09e7
Add CScriptSpawnPoint 2022-10-17 22:19:07 +03:00
Henrique Gemignani Passos Lima 6aaf6fbd0d
Match and link CRumbleManager 2022-10-17 14:10:16 +03:00
Henrique Gemignani Passos Lima 2313ccfa1d
Match but don't link CAudioStateWin 2022-10-14 02:31:53 +03:00
Henrique Gemignani Passos Lima a02037e266
Use COutputStream::Put 2022-10-11 21:35:41 +03:00
Henrique Gemignani Passos Lima 9bd9f9c32f
Match SGameFileSlot::InitializeFromGameState (and a few others) 2022-10-11 20:10:00 +03:00
Henrique Gemignani Passos Lima 93ef9574e1
Add CMemoryCardDriver::ExportPersistentOptions 2022-10-11 19:56:45 +03:00
Henrique Gemignani Passos Lima 46335059ec
Match CMemoryCardDriver::ImportPersistentOptions 2022-10-11 19:38:13 +03:00
Henrique Gemignani Passos Lima 8487d3751b
Add CMemoryCardDriver::BuildExistingFileSlot 2022-10-11 19:28:27 +03:00
Henrique Gemignani Passos Lima cdfda89fa6
Almost match CMemoryCardDriver::BuildNewFileSlot 2022-10-11 19:08:45 +03:00
Luke Street a963804889 CPlayerGun progress 2022-10-11 11:31:28 -04:00
Henrique Gemignani Passos Lima d780a22b4e
Match CMemoryCardDriver::WriteBackupBuf 2022-10-11 12:03:10 +03:00
Henrique Gemignani Passos Lima e7e54730a3
Add CMemoryCardDriver 2022-10-10 22:44:11 +03:00
Henrique Gemignani Passos Lima fbfdc6cd09
Almost match CPlayerGun::TakeDamage 2022-10-10 22:15:26 +03:00
Henrique Gemignani Passos Lima ac068fd97d
Add CPlayerGun::CMotionState::Update 2022-10-09 17:41:13 +03:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Luke Street a7cefd7c4b Match & link CScriptPickup 2022-10-08 01:12:48 -04:00
Henrique Gemignani Passos Lima a6a103de01
Fix compilation 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima a9f4b00047
Add CPlayerGun::UpdateGunIdle 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 3b152e5efa
Add CPlayerGun::UpdateWeaponFire 2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima c059b527ec
Almost match CPlayerGun::GetTargetId 2022-10-06 19:57:29 +03:00
Phillip Stephens ec34055dbb More CPlayerGun matches 2022-10-06 07:24:38 -07:00
Henrique Gemignani Passos Lima fa1c86c129
Add all methods declarations to CPlayerGun 2022-10-06 15:34:36 +03:00
Henrique Gemignani Passos Lima 6d2ab5775d
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer 2022-10-06 14:37:57 +03:00