Henrique Gemignani Passos Lima
dac4cdd33c
Add CScriptEMPulse
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Former-commit-id: 7b161ca498
2022-11-14 02:10:00 +02:00
Henrique Gemignani Passos Lima
3b656e2454
Add CTargetableProjectile
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Former-commit-id: 816dde4f03
2022-11-11 04:25:54 +02:00
Henrique Gemignani Passos Lima
a6ee5c2836
Add CPowerBomb
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Former-commit-id: 70e69ea33b
2022-11-10 01:45:24 +02:00
Phillip Stephens
404b4276fe
Add CCameraManager
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Former-commit-id: 50a6575c49
2022-11-06 16:20:46 -08:00
Henrique Gemignani Passos Lima
b7783e9597
Match, but don't link CScriptBallTrigger
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Former-commit-id: 30c893ce35
2022-11-05 01:46:13 +02:00
Henrique Gemignani Passos Lima
28976e9994
Match and link CScriptPlayerHint
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Former-commit-id: 7f414d1d5e
2022-11-04 00:05:21 +02:00
Luke Street
d4333c1f6a
CNewIntroBoss progress
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Former-commit-id: fb4706a250
2022-10-30 15:47:50 -04:00
Henrique Gemignani Passos Lima
0c3d5d2a07
Add almost matching CFaceplateDecoration
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Former-commit-id: 0a0483489c
2022-10-21 16:48:25 +03:00
Henrique Gemignani Passos Lima
e36d4654dc
Add CScriptSteam
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Former-commit-id: 9234899097
2022-10-21 15:01:25 +03:00
Henrique Gemignani Passos Lima
9d78c47057
Match and link CProjectileInfo
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Former-commit-id: 928ade0175
2022-10-20 14:18:42 +03:00
Henrique Gemignani Passos Lima
e3d6fb4111
Add CScriptSpawnPoint
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Former-commit-id: 6d086a09e7
2022-10-17 22:19:07 +03:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
dbd1477d01
Match & link CScriptPickup
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Former-commit-id: a7cefd7c4b
2022-10-08 01:12:48 -04:00
Henrique Gemignani Passos Lima
72ba8f32df
Add CPlayerGun::UpdateGunIdle
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Former-commit-id: a9f4b00047
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
dc7903e2c7
Add CPlayerGun::UpdateWeaponFire
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Former-commit-id: 3b152e5efa
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
291515c5ee
Almost match CPlayerGun::GetTargetId
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Former-commit-id: c059b527ec
2022-10-06 19:57:29 +03:00
Henrique Gemignani Passos Lima
e2e4fe7f6c
Add CScriptPickup and all dependencies
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Former-commit-id: 78aebc8960
2022-10-05 21:06:23 +03:00
Luke Street
bc202ba493
Lots of stuff
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Former-commit-id: 39b5f3c01e
2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima
16e4de9bfe
Implement CScriptSpecialFunction::ThinkSpinnerController
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Former-commit-id: d26a30f186
2022-10-03 14:55:03 +03:00
Henrique Gemignani Passos Lima
63988f60bc
Preparing other headers for CScriptSpecialFunction
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Former-commit-id: 6ffb16e4a9
2022-10-02 18:21:51 +03:00
Luke Street
453bc3c3d6
Some CBallCamera progress
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Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street
9637b6f796
Begin CBallCamera & more headers
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Former-commit-id: 21f597aeb7
2022-09-21 01:18:20 -04:00
Luke Street
b32c6018e8
CPlayer header, more CScriptPlatform, renaming
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Former-commit-id: 5d9f7afa3b
2022-09-19 00:19:46 -04:00