Phillip Stephens
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3c8123077d
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Match and link CInt32POINode
Former-commit-id: d642396d26
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2023-01-11 17:02:35 -08:00 |
Phillip Stephens
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0f49d0bf5e
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Match and link CPOINode
Former-commit-id: b734a37cd6
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2022-12-09 12:16:05 -08:00 |
Henrique Gemignani Passos Lima
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c7250e132f
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Add CGunWeapon
Former-commit-id: edbfd0d305
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2022-11-25 22:24:38 +02:00 |
Henrique Gemignani Passos Lima
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f78b12d866
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Add almost matched CScriptActorKeyframe
Former-commit-id: 887fe2102d
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2022-11-11 01:23:57 +02:00 |
Phillip Stephens
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8b5b9757f3
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Add CCollisionActorManager
Former-commit-id: dca89789f2
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2022-10-28 14:06:29 -07:00 |
Henrique Gemignani Passos Lima
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c7f154e26a
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Change CEntity::SetActive argument to uchar
Former-commit-id: c6d3f0ae8b
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2022-10-17 18:59:36 +03:00 |
Luke Street
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a54a441d21
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Fix up .comm entries to account for MWCC bug
Former-commit-id: 76c4802efb
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2022-10-09 15:08:00 -04:00 |
Henrique Gemignani Passos Lima
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05c93724a3
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Fix CCameraManager::GetCurrentCamera symbols
Former-commit-id: c10ddd017e
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2022-10-04 17:08:26 +03:00 |
Henrique Gemignani Passos Lima
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f272196864
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Rename static vulnerabilities in CDamageVulnerability.s
Former-commit-id: c261ee7bb9
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2022-10-02 00:55:31 +03:00 |
Luke Street
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8659785c5c
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Fix GetSortingBounds symbol; various fixes
Former-commit-id: c8c05c2cd5
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2022-09-29 20:24:12 -04:00 |
Luke Street
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07d8389435
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More symbol fixes
Former-commit-id: 52b5ab45d3
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2022-09-14 01:24:37 -04:00 |
Luke Street
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a781d2de6e
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Correct __dt__16CActorParametersFv to __dt__16CLightParametersFv
Former-commit-id: 0cfb3d0aff
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2022-09-13 22:25:14 -04:00 |
Luke Street
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75f08901d8
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KOR buildable
Former-commit-id: e50328cd89
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2022-08-22 23:54:30 -04:00 |
Luke Street
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fe606db04b
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rev1 buildable
Former-commit-id: 28d1c5d428
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2022-08-22 10:16:37 -04:00 |
Luke Street
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a00f9ed1e1
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Halfway to shiftable
Former-commit-id: f739fb53af
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2022-08-20 21:40:40 -04:00 |
Luke Street
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f3e607a3af
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Renaming & more CActor progress
Former-commit-id: bcfefcc34a
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2022-08-15 22:14:28 -04:00 |
Luke Street
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94e27faee8
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Continued work on CActor
Former-commit-id: 09dfe946fc
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2022-08-15 00:51:06 -04:00 |
Luke Street
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eb6819f1fd
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
Former-commit-id: 85284f7640
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2022-08-14 14:38:41 -04:00 |
Luke Street
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64c034c9f7
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Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
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2022-08-13 00:32:42 -04:00 |
Luke Street
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1caf7322ca
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Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
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2022-08-10 19:08:58 -04:00 |
Luke Street
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c78d25aac6
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Full rodata split
Former-commit-id: 4aba1a659a
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2022-07-18 01:21:27 -04:00 |
Luke Street
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9baad4e855
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Full sdata2 split
Former-commit-id: e4968cb13d
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2022-07-18 01:20:04 -04:00 |
Luke Street
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85f091062d
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Full deincbin
Former-commit-id: d05e75f6f9
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2022-07-14 01:48:03 -04:00 |
Luke Street
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d46b650ca5
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Finish splitting sbss
Former-commit-id: 37f2e5cbbb
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2022-07-14 01:36:41 -04:00 |
Phillip Stephens
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f563ea936b
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Rename TGameTypes constants
Former-commit-id: ef4af6693f
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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2922aa68b5
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Finish splitting sdata.s
Former-commit-id: 757e6d48f9
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2022-04-23 00:19:32 -07:00 |
Phillip Stephens
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45963b5ba7
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Split data.s
Former-commit-id: 4c74f8856b
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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c81b451e45
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deincbin data.s
Former-commit-id: 3ed154a0e6
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2022-04-16 17:22:26 -07:00 |
Phillip Stephens
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c6bc664505
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Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
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2022-04-15 21:01:44 -07:00 |