Luke Street
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a6e365791b
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More main progress; tons of headers & stuff
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2022-09-13 00:28:02 -04:00 |
Luke Street
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7eb08b6ee8
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Migrate s32->int, u32->uint; fix dolphin/types.h
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2022-09-05 00:01:22 -04:00 |
Luke Street
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78022784ef
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More CCubeMaterial
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2022-09-05 00:01:22 -04:00 |
Luke Street
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174a2d98f7
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Header cleanup, NONMATCHING option
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2022-08-31 20:22:20 -04:00 |
Luke Street
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3e43c0878f
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Link CGX
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2022-08-31 12:06:56 -04:00 |
Luke Street
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89284f17b2
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Almost done with CGX
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2022-08-31 00:54:17 -04:00 |
Luke Street
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4758103774
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More CGX matches part 2
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2022-08-30 18:48:44 -04:00 |
Luke Street
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6fbaa00f07
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More CGX matches
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2022-08-30 01:12:32 -04:00 |
Luke Street
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b28e24862b
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Begin CGX/CCubeMaterial; add dolphin headers from aurora
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2022-08-30 00:05:16 -04:00 |
Luke Street
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bef7db1748
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Runtime/math matches; better libc headers
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2022-08-25 23:46:24 -04:00 |
Luke Street
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bcfefcc34a
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
Phillip Stephens
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fb3a2950f9
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Merge branch 'main' of github.com:PrimeDecomp/prime
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2022-08-13 05:59:49 -07:00 |
Phillip Stephens
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d36775e76a
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DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching
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2022-08-13 05:57:38 -07:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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e7117197da
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Add unused statics, fix CColor constructor
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2022-08-11 11:35:12 -07:00 |
Phillip Stephens
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d59665aaad
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Link CColor.cpp
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2022-08-11 11:20:15 -07:00 |
Luke Street
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0b6ce7f781
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Add & link CEntity.cpp
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2022-08-10 22:33:46 -04:00 |
Luke Street
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1107bdaa26
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Move back to 1.3.2 compiler
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2022-08-09 19:07:49 -04:00 |
Phillip Stephens
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0e20e67870
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IWeaponRender decomp (can't link yet)
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2022-07-25 21:36:32 -07:00 |
Luke Street
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848752477e
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Reorganize includes to match asm
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2022-07-18 18:42:58 -04:00 |