Henrique Gemignani Passos Lima
c7250e132f
Add CGunWeapon
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Former-commit-id: edbfd0d305
2022-11-25 22:24:38 +02:00
Henrique Gemignani Passos Lima
0bc3ad810b
Maybe match but can't link CPlasmaBeam
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Former-commit-id: 3bcfd86d48
2022-11-25 02:01:26 +02:00
Henrique Gemignani Passos Lima
68f99e4072
Add CPowerBeam
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Former-commit-id: 0d1b469f91
2022-11-15 22:06:18 +02:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
f0ea5144ea
clang-format source files
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Former-commit-id: 39700ad779
2022-10-09 01:16:21 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
72ba8f32df
Add CPlayerGun::UpdateGunIdle
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Former-commit-id: a9f4b00047
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
dc7903e2c7
Add CPlayerGun::UpdateWeaponFire
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Former-commit-id: 3b152e5efa
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
f3656746b6
Add CPlayerGun::GetBeamVelocity
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Former-commit-id: e804eb8373
2022-10-06 19:45:09 +03:00
Henrique Gemignani Passos Lima
29b79186db
Add all methods declarations to CPlayerGun
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Former-commit-id: fa1c86c129
2022-10-06 15:34:36 +03:00
Henrique Gemignani Passos Lima
758feb2c59
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
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Former-commit-id: 6d2ab5775d
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima
ba9faeb44c
Reasonably match CPlayerGun constructor
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Former-commit-id: 72d07311fd
2022-10-06 13:38:28 +03:00
Luke Street
a578b055a2
Header merge & CScriptPickup progress
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Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima
b95f4a88b2
Add CPlayerGun, CGidget, CPlayerCameraBob
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Former-commit-id: 24acd9863f
2022-10-06 01:56:52 +03:00