Commit Graph

13 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima 2561d8cd5f Match and link CGSComboFire
Former-commit-id: 9ed61ba6a8
2022-11-08 01:04:20 +02:00
Henrique Gemignani Passos Lima ac0ac6abb4 Almost match CPlayerGun::TakeDamage
Former-commit-id: fbfdc6cd09
2022-10-10 22:15:26 +03:00
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street 7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima 98e4732d20 Almost match CGSFreeLook::SetAnim
Former-commit-id: a1ee7b17e8
2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima f4b3f5b872 Match CGunMotion::Draw/GetFreeLookSetId
Former-commit-id: 77ad228fdb
2022-10-07 02:28:42 +03:00
Henrique Gemignani Passos Lima 02fc116666 Match CGunMotion::Update
Former-commit-id: d54cc35e8d
2022-10-07 02:12:59 +03:00
Henrique Gemignani Passos Lima 01c1b77b2e Things for CGunMotion
Former-commit-id: b4e3361020
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima 6bfb08fd07 Add CGunController
Former-commit-id: c68d72a84c
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima 698badd39d Fix compilation
Former-commit-id: a6a103de01
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 72ba8f32df Add CPlayerGun::UpdateGunIdle
Former-commit-id: a9f4b00047
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 4295307cbb More destructor declarations
Former-commit-id: 2ea891339a
2022-10-06 14:06:55 +03:00
Henrique Gemignani Passos Lima ba9faeb44c Reasonably match CPlayerGun constructor
Former-commit-id: 72d07311fd
2022-10-06 13:38:28 +03:00