Commit Graph

15 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima b506df2778
Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
Henrique Gemignani Passos Lima 9691ea9089
Add CScriptWorldTeleporter 2022-11-09 01:06:32 +02:00
Henrique Gemignani Passos Lima 2313ccfa1d
Match but don't link CAudioStateWin 2022-10-14 02:31:53 +03:00
Henrique Gemignani Passos Lima a02037e266
Use COutputStream::Put 2022-10-11 21:35:41 +03:00
Henrique Gemignani Passos Lima 9bd9f9c32f
Match SGameFileSlot::InitializeFromGameState (and a few others) 2022-10-11 20:10:00 +03:00
Henrique Gemignani Passos Lima 46335059ec
Match CMemoryCardDriver::ImportPersistentOptions 2022-10-11 19:38:13 +03:00
Henrique Gemignani Passos Lima 8487d3751b
Add CMemoryCardDriver::BuildExistingFileSlot 2022-10-11 19:28:27 +03:00
Henrique Gemignani Passos Lima cdfda89fa6
Almost match CMemoryCardDriver::BuildNewFileSlot 2022-10-11 19:08:45 +03:00
Henrique Gemignani Passos Lima d780a22b4e
Match CMemoryCardDriver::WriteBackupBuf 2022-10-11 12:03:10 +03:00
Henrique Gemignani Passos Lima e7e54730a3
Add CMemoryCardDriver 2022-10-10 22:44:11 +03:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street 1107bdaa26 Move back to 1.3.2 compiler 2022-08-09 19:07:49 -04:00
Luke Street 848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00