Luke Street
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341e73de06
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DolphinCGraphics nearly done
Former-commit-id: d065d80388
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2022-12-06 18:32:53 -05:00 |
Luke Street
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6b27aee58d
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Even more DolphinCGraphics
Former-commit-id: dd8dd94f36
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2022-12-01 00:59:03 -05:00 |
Henrique Gemignani Passos Lima
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45e9cdeb71
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Add CBeamProjectile
Former-commit-id: 7de5f08127
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2022-11-24 18:29:09 +02:00 |
Henrique Gemignani Passos Lima
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008bc34b6c
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Add CABSAim
Former-commit-id: 393704d4ee
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2022-11-10 20:50:42 +02:00 |
Henrique Gemignani Passos Lima
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c109339372
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Mostly add CPhysicsActor::GetRotateToORAngularMomentumWR
Former-commit-id: fe02b80545
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2022-11-04 12:50:34 +02:00 |
Henrique Gemignani Passos Lima
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ac0ac6abb4
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Almost match CPlayerGun::TakeDamage
Former-commit-id: fbfdc6cd09
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2022-10-10 22:15:26 +03:00 |
Luke Street
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7f83e1fa03
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Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
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2022-10-09 01:13:17 -04:00 |
Phillip Stephens
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69dbad8bce
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Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
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2022-10-05 09:28:48 -07:00 |
Henrique Gemignani Passos Lima
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e2ba417809
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Add fmod to math.h
Former-commit-id: 01792db891
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2022-10-03 16:24:59 +03:00 |
Luke Street
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453bc3c3d6
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Some CBallCamera progress
Former-commit-id: 3831cfa905
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2022-09-29 01:30:20 -04:00 |
Luke Street
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234afca6c2
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clang-format pass
Former-commit-id: 6a979e343f
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2022-09-18 02:05:46 -04:00 |
Luke Street
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00c77e6195
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Runtime/math matches; better libc headers
Former-commit-id: bef7db1748
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2022-08-25 23:46:24 -04:00 |