Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
3a953cf075
Add CPlayerState::CPlayerState(CInputStream& stream)
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Former-commit-id: 65e7aeddab
2022-10-04 16:29:05 +03:00
Henrique Gemignani Passos Lima
63988f60bc
Preparing other headers for CScriptSpecialFunction
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Former-commit-id: 6ffb16e4a9
2022-10-02 18:21:51 +03:00
Luke Street
adb54a9892
Symbol fixes, headers & main progress
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Former-commit-id: 6944a14e89
2022-10-01 02:19:15 -04:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00