Phillip Stephens
8b5b9757f3
Add CCollisionActorManager
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Former-commit-id: dca89789f2
2022-10-28 14:06:29 -07:00
Henrique Gemignani Passos Lima
67d74916d4
Match ~list (in CScriptTrigger)
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Former-commit-id: 8f29934c36
2022-10-20 17:25:08 +03:00
Henrique Gemignani Passos Lima
c7f154e26a
Change CEntity::SetActive argument to uchar
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Former-commit-id: c6d3f0ae8b
2022-10-17 18:59:36 +03:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
3cbf350f85
CScriptPickup progress
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Former-commit-id: 27fedfee46
2022-10-08 00:53:34 -04:00
Phillip Stephens
ec9e639009
Match CLight, has issues with constants
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Former-commit-id: b039acfac8
2022-10-06 01:40:00 -07:00
Luke Street
a578b055a2
Header merge & CScriptPickup progress
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Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Phillip Stephens
aa1df3e7d7
Get/SetPhysicsState fixes
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Former-commit-id: 75909783bc
2022-10-05 10:53:15 -07:00
Luke Street
e7ecda7a36
CScriptSpecialFunction progress & symbol updates
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Former-commit-id: 84d590be2f
2022-10-04 20:16:35 -04:00
Luke Street
cd85b46d6d
More CScriptSpecialFunction; start rstl::map/red_black_tree
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Former-commit-id: 87c0a6041c
2022-10-03 00:49:20 -04:00
Henrique Gemignani Passos Lima
63988f60bc
Preparing other headers for CScriptSpecialFunction
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Former-commit-id: 6ffb16e4a9
2022-10-02 18:21:51 +03:00
Luke Street
8659785c5c
Fix GetSortingBounds symbol; various fixes
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Former-commit-id: c8c05c2cd5
2022-09-29 20:24:12 -04:00
Luke Street
9637b6f796
Begin CBallCamera & more headers
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Former-commit-id: 21f597aeb7
2022-09-21 01:18:20 -04:00
Luke Street
b32c6018e8
CPlayer header, more CScriptPlatform, renaming
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Former-commit-id: 5d9f7afa3b
2022-09-19 00:19:46 -04:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
41a2efa884
Start matching CScriptPlatform; more CScriptMazeNode
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Former-commit-id: 135d63412c
2022-09-18 01:55:13 -04:00
Luke Street
e5dd64ab55
CScriptMazeNode progress
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Former-commit-id: ff0275b48f
2022-09-15 00:08:57 -04:00
Luke Street
48c7444acb
Match & link CScriptDebugCameraWaypoint
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Former-commit-id: 0eefeac3c6
2022-09-13 22:25:14 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street
0f25a3c8d4
Migrate s32->int, u32->uint; fix dolphin/types.h
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Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street
6768dfc9b4
Begin CGX/CCubeMaterial; add dolphin headers from aurora
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Former-commit-id: b28e24862b
2022-08-30 00:05:16 -04:00
Luke Street
f3e607a3af
Renaming & more CActor progress
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Former-commit-id: bcfefcc34a
2022-08-15 22:14:28 -04:00
Phillip Stephens
9675db47b4
Minor CActor/CModelData fixes, add matching CActor::UpdateAnimation
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Former-commit-id: 8e90988b5c
2022-08-14 22:50:25 -07:00
Luke Street
94e27faee8
Continued work on CActor
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Former-commit-id: 09dfe946fc
2022-08-15 00:51:06 -04:00
Luke Street
eb6819f1fd
Continue work on CActor::UpdateAnimation; lots of headers n stuff
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Former-commit-id: 85284f7640
2022-08-14 14:38:41 -04:00
Luke Street
f7f0a8e140
More defs for CStateManagerContainer & friends
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Former-commit-id: 04a7213fa7
2022-08-12 22:48:34 -04:00
Luke Street
361f2bb9ce
Initial work on CActor.cpp
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Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00