Commit Graph

42 Commits

Author SHA1 Message Date
Phillip Stephens a51897041e Match and link CActorParamters, fix CRasterFont constructor ref 2022-12-23 21:34:11 -08:00
Luke Street d065d80388 DolphinCGraphics nearly done 2022-12-06 18:32:53 -05:00
Henrique Gemignani Passos Lima b506df2778
Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
Luke Street 752c4e9c39 CActorParameters 99% 2022-11-03 23:46:49 -04:00
Phillip Stephens dd62a7eaa0 Match and link PatternedCastTo 2022-10-23 11:36:25 -07:00
Henrique Gemignani Passos Lima 61215c124c
Match and link CGameLight 2022-10-19 01:00:44 +03:00
Henrique Gemignani Passos Lima f091a58822
Also match CGameLight 2022-10-18 23:21:14 +03:00
Luke Street a963804889 CPlayerGun progress 2022-10-11 11:31:28 -04:00
Henrique Gemignani Passos Lima fbfdc6cd09
Almost match CPlayerGun::TakeDamage 2022-10-10 22:15:26 +03:00
Luke Street a7cefd7c4b Match & link CScriptPickup 2022-10-08 01:12:48 -04:00
Luke Street 27fedfee46 CScriptPickup progress 2022-10-08 00:53:34 -04:00
Phillip Stephens ec34055dbb More CPlayerGun matches 2022-10-06 07:24:38 -07:00
Phillip Stephens ed90d87a4b Initial CRumbleVoice, various fixes 2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima c332d1ef47
Almost match ~CPlayerGun 2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima ebec11fb45
Update CActorLights constructor symbol 2022-10-06 13:38:28 +03:00
Luke Street 45c5450376 Header merge & CScriptPickup progress 2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima c10ddd017e
Fix CCameraManager::GetCurrentCamera symbols 2022-10-04 17:08:26 +03:00
Henrique Gemignani Passos Lima 4b08f70a0b
CSfxManager: Add kAllAreas, areaId to int 2022-10-03 20:00:51 +03:00
Luke Street 52b5ab45d3 More symbol fixes 2022-09-14 01:24:37 -04:00
Luke Street 326199f2f4 Fully shiftable?? 2022-08-21 01:23:57 -04:00
Luke Street f739fb53af Halfway to shiftable 2022-08-20 21:40:40 -04:00
Luke Street f41c87eea7 Create & link TCastTo.cpp 2022-08-16 17:47:16 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Luke Street 16514e942e Revert bad rename 2022-08-14 14:42:30 -04:00
Luke Street 85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
Luke Street e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
Luke Street 11f69fcb5d Split .comm declarations 2022-08-10 22:27:22 -04:00
Luke Street 0f326e1ce3 Migrate to -common on; use .comm/.lcomm 2022-08-10 21:17:58 -04:00
Luke Street 2142670ac6 Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
Luke Street a54141b0fa Split .ctors 2022-08-10 02:27:47 -04:00
Luke Street 4aba1a659a Full rodata split 2022-07-18 01:21:27 -04:00
Luke Street e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
Luke Street d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
Phillip Stephens b1efa7e9c4
Start splitting sbss.s 2022-04-24 10:43:04 -07:00
Phillip Stephens ef4af6693f
Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
Phillip Stephens 813b9e6e01
Start splitting sdata.s 2022-04-20 23:32:43 -07:00
Phillip Stephens 4c74f8856b
Split data.s 2022-04-17 21:19:18 -07:00
Phillip Stephens 3ed154a0e6
deincbin data.s 2022-04-16 17:22:26 -07:00
Phillip Stephens f6ecafb3a6
Split bss 2022-04-16 16:18:42 -07:00
Phillip Stephens 85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00
Phillip Stephens d9393c0953
Move Kyoto_CWD to MetroidPrime 2022-04-15 21:01:44 -07:00