Phillip Stephens
9e9b501f6b
Match and link TGameTypes
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Former-commit-id: 8787239165
2022-10-09 19:27:35 -07:00
Luke Street
f64e9c953a
Match & link CIntElement
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Former-commit-id: a110979970
2022-10-09 12:35:06 -04:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Phillip Stephens
69dbad8bce
Start work on CPhysicsActor
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Former-commit-id: dc8e4b8106
2022-10-05 09:28:48 -07:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
0f25a3c8d4
Migrate s32->int, u32->uint; fix dolphin/types.h
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Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street
5726400667
More CCubeMaterial
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Former-commit-id: 78022784ef
2022-09-05 00:01:22 -04:00
Luke Street
00c77e6195
Runtime/math matches; better libc headers
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Former-commit-id: bef7db1748
2022-08-25 23:46:24 -04:00
Phillip Stephens
a889a5b919
Minor correction to CInputStream::Get
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Former-commit-id: 7cd80cf53b
2022-07-30 17:38:13 -07:00
Luke Street
bed1bb88de
Reorganize includes to match asm
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Former-commit-id: 848752477e
2022-07-18 18:42:58 -04:00