Commit Graph

11 Commits

Author SHA1 Message Date
Phillip Stephens 44d7e93e64
Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
Phillip Stephens ab5fa28f1c
Split out sinit data from bss.s, continue renaming globals 2022-04-07 01:53:55 -07:00
Phillip Stephens 19206f91f9
Move asm/Runtime/PPCEABI/H code into asm/Runtime 2022-04-06 01:17:53 -07:00
Luke Street 8a13a04b78 Symbol fixes & cleanup 2022-04-04 10:22:31 -04:00
Phillip Stephens 50c7ccf05b
Continue splitting data 2022-04-04 03:14:22 -07:00
Phillip Stephens 6f2c9f9bcf
More splits, start moving sbss data over to proper files 2022-04-02 22:54:57 -07:00
Luke Street 7626e83e7d Split main.s 2022-03-29 18:47:41 -04:00
EpochFlame 406baa142a
progress script and begin splitting text (#1)
modularized flavor portion of calcprog and split/labeled gba and thp dolphin library funcs/data. data has not been split.
2022-03-28 17:10:24 -04:00
Luke Street 5622af3e91 More sbss labeling 2022-03-24 01:47:03 -04:00
Luke Street 7b144b254b Begin marking .sbss 2022-03-24 00:39:39 -04:00
Luke Street ce247fb264 Initial commit 2022-03-23 17:22:48 -04:00