EpochFlame
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cd31ecff2e
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fix the typo's fix
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2022-12-04 18:12:35 -05:00 |
Phillip Stephens
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f711682fbf
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Start DolphinCTexture and CARAMToken
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2022-12-03 13:31:54 -08:00 |
Phillip Stephens
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209fd5d3b5
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Minor cleanup
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2022-12-02 23:13:34 -08:00 |
Phillip Stephens
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9684ace9af
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Add DolphinCPalette, logic matched, unfortunately has instruction swaps around TLUT ops
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2022-12-02 22:01:02 -08:00 |
Luke Street
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205947ebdf
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CTevCombiners: Fix CTevPass (un)inlining
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2022-12-02 12:33:10 -05:00 |
Phillip Stephens
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a6e929208f
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Match and link CTevCombiners, temporary hack for CTevPass
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2022-12-01 22:53:12 -08:00 |
Luke Street
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5a6fcca0a3
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Move CTevCombiners constructor
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2022-12-02 00:33:47 -05:00 |
Luke Street
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64a23c22cc
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DolphinCGraphics inches closer
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2022-12-02 00:19:53 -05:00 |
Henrique Gemignani Passos Lima
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552dc65a2c
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Add CWorldShadow
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2022-12-01 18:11:09 +02:00 |
Luke Street
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dd8dd94f36
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Even more DolphinCGraphics
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2022-12-01 00:59:03 -05:00 |
Luke Street
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609873426e
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Start DolphinCGraphics, 10/11 functions matching
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2022-11-29 20:56:37 -05:00 |
Henrique Gemignani Passos Lima
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fb422bead3
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Add CGameOptions
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2022-10-31 18:19:47 +02:00 |
Phillip Stephens
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20ccef8a33
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Remove CCallStack hack
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2022-10-14 21:33:23 -07:00 |
Phillip Stephens
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76ac2bfd74
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Match OSRtc, more frank issues >.<
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2022-10-10 22:33:20 -07:00 |
Luke Street
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76c4802efb
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Fix up .comm entries to account for MWCC bug
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2022-10-09 15:08:00 -04:00 |
Phillip Stephens
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b039acfac8
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Match CLight, has issues with constants
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2022-10-06 01:40:00 -07:00 |
Phillip Stephens
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cc514ecf6e
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Match and link COsContext
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2022-10-02 00:43:00 -07:00 |
Luke Street
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a6e365791b
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More main progress; tons of headers & stuff
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2022-09-13 00:28:02 -04:00 |
Luke Street
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3e43c0878f
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Link CGX
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2022-08-31 12:06:56 -04:00 |
Luke Street
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89284f17b2
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Almost done with CGX
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2022-08-31 00:54:17 -04:00 |
Luke Street
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4758103774
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More CGX matches part 2
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2022-08-30 18:48:44 -04:00 |
Luke Street
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b28e24862b
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Begin CGX/CCubeMaterial; add dolphin headers from aurora
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2022-08-30 00:05:16 -04:00 |
Luke Street
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e50328cd89
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KOR buildable
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2022-08-22 23:54:30 -04:00 |
Luke Street
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28d1c5d428
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rev1 buildable
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2022-08-22 10:16:37 -04:00 |
Luke Street
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f739fb53af
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Halfway to shiftable
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2022-08-20 21:40:40 -04:00 |
Luke Street
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92117d1308
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More renaming
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2022-08-16 17:46:30 -04:00 |
Luke Street
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bcfefcc34a
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
Luke Street
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e16e6bca49
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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3d19d9ea82
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More musyx imps, cleanups
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2022-08-11 01:12:35 -07:00 |
Luke Street
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11f69fcb5d
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Split .comm declarations
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2022-08-10 22:27:22 -04:00 |
Luke Street
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0f326e1ce3
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |
Luke Street
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2142670ac6
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
Luke Street
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a54141b0fa
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Split .ctors
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2022-08-10 02:27:47 -04:00 |
Luke Street
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107ea767f9
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Link zlib
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2022-08-09 23:00:57 -04:00 |
Luke Street
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4aba1a659a
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Full rodata split
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2022-07-18 01:21:27 -04:00 |
Luke Street
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e4968cb13d
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Full sdata2 split
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2022-07-18 01:20:04 -04:00 |
Luke Street
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e98f62c3a6
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Implement TObj*/IObj; finish matching CStringTable
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2022-07-14 12:24:26 -04:00 |
Luke Street
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d05e75f6f9
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
Luke Street
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37f2e5cbbb
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Finish splitting sbss
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2022-07-14 01:36:41 -04:00 |
Phillip Stephens
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757e6d48f9
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Finish splitting sdata.s
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2022-04-23 00:19:32 -07:00 |
Phillip Stephens
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b9fc64bf52
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Split sbss2.s
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2022-04-17 21:29:59 -07:00 |
Phillip Stephens
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4c74f8856b
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Split data.s
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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3ed154a0e6
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deincbin data.s
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2022-04-16 17:22:26 -07:00 |
Phillip Stephens
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f6ecafb3a6
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Split bss
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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186077f010
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Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
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2022-04-16 15:09:42 -07:00 |
Phillip Stephens
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85c0f37226
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Finish splitting text.s!
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2022-04-16 00:50:32 -07:00 |