Commit Graph

12 Commits

Author SHA1 Message Date
Phillip Stephens 69e1dfe6b4 Add DolphinCAudioSys 2023-01-07 17:42:28 -08:00
Phillip Stephens cf0aa43e16 Add DolphinCAudioSys 2023-01-07 13:24:16 -08:00
Henrique Gemignani Passos Lima b506df2778
Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
Henrique Gemignani Passos Lima fb422bead3
Add CGameOptions 2022-10-31 18:19:47 +02:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Luke Street 6944a14e89 Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Luke Street 16514e942e Revert bad rename 2022-08-14 14:42:30 -04:00
Luke Street 85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00