Henrique Gemignani Passos Lima
0c29161e11
Add CStateManager::BuildDynamicLightListForWorld
2022-11-28 19:00:49 +02:00
Henrique Gemignani Passos Lima
61215c124c
Match and link CGameLight
2022-10-19 01:00:44 +03:00
Henrique Gemignani Passos Lima
f091a58822
Also match CGameLight
2022-10-18 23:21:14 +03:00
Luke Street
a963804889
CPlayerGun progress
2022-10-11 11:31:28 -04:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Phillip Stephens
b039acfac8
Match CLight, has issues with constants
2022-10-06 01:40:00 -07:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Phillip Stephens
0e20e67870
IWeaponRender decomp (can't link yet)
2022-07-25 21:36:32 -07:00