Commit Graph

33 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima a1776db0cf Also match CGameLight
Former-commit-id: f091a58822
2022-10-18 23:21:14 +03:00
Luke Street 45c469d8ee CPlayerGun progress
Former-commit-id: a963804889
2022-10-11 11:31:28 -04:00
Luke Street 3cbf350f85 CScriptPickup progress
Former-commit-id: 27fedfee46
2022-10-08 00:53:34 -04:00
Phillip Stephens 9b1b52d774 Initial CRumbleVoice, various fixes
Former-commit-id: ed90d87a4b
2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima ee2717d166 Update CActorLights constructor symbol
Former-commit-id: ebec11fb45
2022-10-06 13:38:28 +03:00
Phillip Stephens 69dbad8bce Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
2022-10-05 09:28:48 -07:00
Phillip Stephens 60cc687cd1 Match and link CVector2f
Former-commit-id: b85528fbab
2022-10-04 14:00:16 -07:00
Henrique Gemignani Passos Lima 0954573bc7 Fix symbol name for CPlayerState::GetIsFusionEnabled
Former-commit-id: e03f153312
2022-10-04 17:12:27 +03:00
Henrique Gemignani Passos Lima 05c93724a3 Fix CCameraManager::GetCurrentCamera symbols
Former-commit-id: c10ddd017e
2022-10-04 17:08:26 +03:00
Henrique Gemignani Passos Lima a90e68436b CSfxManager: Add kAllAreas, areaId to int
Former-commit-id: 4b08f70a0b
2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima bd8d881f6b Add kMaxPriority/kMedPriority to CSfxManager
Former-commit-id: b423771f97
2022-10-03 19:23:22 +03:00
Henrique Gemignani Passos Lima 2732fd1688 Update symbols to use RemoveEmitter-by-value
Former-commit-id: 07147d4057
2022-10-03 18:58:51 +03:00
Luke Street 1f56cefe8c Halfway match CAABox; continue CBallCamera
Former-commit-id: 602109d8f0
2022-09-29 19:55:43 -04:00
Luke Street ad6fd10f21 Symbol renaming
Former-commit-id: be9f7f1dc4
2022-09-18 01:52:19 -04:00
Luke Street 00c77e6195 Runtime/math matches; better libc headers
Former-commit-id: bef7db1748
2022-08-25 23:46:24 -04:00
Luke Street a00f9ed1e1 Halfway to shiftable
Former-commit-id: f739fb53af
2022-08-20 21:40:40 -04:00
Luke Street 704b791138 More renaming
Former-commit-id: 92117d1308
2022-08-16 17:46:30 -04:00
Luke Street 64c034c9f7 Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
2022-08-13 00:32:42 -04:00
Luke Street e2206fc47d Split .comm declarations
Former-commit-id: 11f69fcb5d
2022-08-10 22:27:22 -04:00
Luke Street 117b29dce0 Migrate to -common on; use .comm/.lcomm
Former-commit-id: 0f326e1ce3
2022-08-10 21:17:58 -04:00
Luke Street 1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
2022-08-10 19:08:58 -04:00
Luke Street 4b6598b0be Split .ctors
Former-commit-id: a54141b0fa
2022-08-10 02:27:47 -04:00
Luke Street c78d25aac6 Full rodata split
Former-commit-id: 4aba1a659a
2022-07-18 01:21:27 -04:00
Luke Street 9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13d
2022-07-18 01:20:04 -04:00
Luke Street 85f091062d Full deincbin
Former-commit-id: d05e75f6f9
2022-07-14 01:48:03 -04:00
Luke Street d46b650ca5 Finish splitting sbss
Former-commit-id: 37f2e5cbbb
2022-07-14 01:36:41 -04:00
Phillip Stephens f4ebb6554d Start splitting sbss.s
Former-commit-id: b1efa7e9c4
2022-04-24 10:43:04 -07:00
Phillip Stephens f563ea936b Rename TGameTypes constants
Former-commit-id: ef4af6693f
2022-04-23 18:54:45 -07:00
Phillip Stephens cab9e05e37 Start splitting sdata.s
Former-commit-id: 813b9e6e01
2022-04-20 23:32:43 -07:00
Phillip Stephens 45963b5ba7 Split data.s
Former-commit-id: 4c74f8856b
2022-04-17 21:19:18 -07:00
Phillip Stephens ebde6b3f97 Split bss
Former-commit-id: f6ecafb3a6
2022-04-16 16:18:42 -07:00
Phillip Stephens 1641986d9e Finish splitting text.s!
Former-commit-id: 85c0f37226
2022-04-16 00:50:32 -07:00
Phillip Stephens c6bc664505 Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
2022-04-15 21:01:44 -07:00