Henrique Gemignani Passos Lima
a6ee5c2836
Add CPowerBomb
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Former-commit-id: 70e69ea33b
2022-11-10 01:45:24 +02:00
Henrique Gemignani Passos Lima
d4c2ea970a
Add CScriptWorldTeleporter
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Former-commit-id: 9691ea9089
2022-11-09 01:06:32 +02:00
Henrique Gemignani Passos Lima
1dd0e2ad4d
Fix override usage
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Former-commit-id: 989015db6a
2022-11-08 16:23:03 +02:00
Luke Street
9bdce565df
CColor fixes & CVisorFlare progress
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Former-commit-id: 5e3a450b54
2022-11-03 13:10:05 -04:00
Henrique Gemignani Passos Lima
a0f60b1db3
Add almost matched CScriptControllerAction
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Former-commit-id: 5ba677a41b
2022-11-03 13:35:43 +02:00
Luke Street
b067d9b978
Match CWeapon::FluidFXThink
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Former-commit-id: 492b31276a
2022-11-01 22:57:25 -04:00
Luke Street
f463d79f5d
CPatterned & related headers; almost match CPuffer
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Former-commit-id: 7fd19f0c12
2022-10-28 17:43:22 -04:00
Henrique Gemignani Passos Lima
22aca437ce
Add CScriptVisorFlare and CVisorFlare
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Former-commit-id: 2999309f13
2022-10-23 16:44:06 +03:00
Luke Street
3df1cc45b6
Use private fields + getters for CEntity
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Former-commit-id: 3e2ea84c7e
2022-10-22 11:57:01 -04:00
Henrique Gemignani Passos Lima
8395bf8e95
Add CScriptTrigger
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Former-commit-id: 865e2d58f2
2022-10-20 19:33:06 +03:00
Henrique Gemignani Passos Lima
c292880a94
Match and link CScriptHUDMemo
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Former-commit-id: 8e0266da21
2022-10-20 02:08:22 +03:00
Henrique Gemignani Passos Lima
e3d6fb4111
Add CScriptSpawnPoint
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Former-commit-id: 6d086a09e7
2022-10-17 22:19:07 +03:00
Henrique Gemignani Passos Lima
a0b0753ddc
Use ECameraFilterStage
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Former-commit-id: 4f7c5ec7e2
2022-10-17 20:52:49 +03:00
Henrique Gemignani Passos Lima
4d8926d3bd
Match and link CScriptCameraBlurKeyframe
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Former-commit-id: 45aa20e25e
2022-10-17 20:43:21 +03:00
Henrique Gemignani Passos Lima
b4897e53be
Match and link CScriptRelay
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Former-commit-id: 2c7dcd7665
2022-10-16 16:59:20 +03:00
Henrique Gemignani Passos Lima
2de628515f
Match and link CScriptMemoryRelay
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Former-commit-id: 0648bc0e59
2022-10-15 19:24:27 +03:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
3cbf350f85
CScriptPickup progress
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Former-commit-id: 27fedfee46
2022-10-08 00:53:34 -04:00
Henrique Gemignani Passos Lima
dc7903e2c7
Add CPlayerGun::UpdateWeaponFire
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Former-commit-id: 3b152e5efa
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
758feb2c59
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
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Former-commit-id: 6d2ab5775d
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima
e2e4fe7f6c
Add CScriptPickup and all dependencies
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Former-commit-id: 78aebc8960
2022-10-05 21:06:23 +03:00
Luke Street
e7ecda7a36
CScriptSpecialFunction progress & symbol updates
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Former-commit-id: 84d590be2f
2022-10-04 20:16:35 -04:00
Luke Street
bc202ba493
Lots of stuff
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Former-commit-id: 39b5f3c01e
2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima
3997f75e24
Improve match for CScriptSpecialFunction::Render
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Former-commit-id: 80843df748
2022-10-03 16:15:34 +03:00
Luke Street
cd85b46d6d
More CScriptSpecialFunction; start rstl::map/red_black_tree
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Former-commit-id: 87c0a6041c
2022-10-03 00:49:20 -04:00
Luke Street
c8f194b18c
CScriptSpecialFunction: More matches
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Former-commit-id: fdbd70eea1
2022-10-02 18:27:13 -04:00
Luke Street
f04048e917
Match CScriptSpecialFunction constructor
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Former-commit-id: f16397257b
2022-10-02 17:45:14 -04:00
Henrique Gemignani Passos Lima
63988f60bc
Preparing other headers for CScriptSpecialFunction
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Former-commit-id: 6ffb16e4a9
2022-10-02 18:21:51 +03:00
Luke Street
1f56cefe8c
Halfway match CAABox; continue CBallCamera
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Former-commit-id: 602109d8f0
2022-09-29 19:55:43 -04:00
Luke Street
15efc56c15
CStateManager: Forward declare CMaterialFilter
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Former-commit-id: e91b0c43cc
2022-09-29 01:31:19 -04:00
Luke Street
453bc3c3d6
Some CBallCamera progress
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Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street
9637b6f796
Begin CBallCamera & more headers
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Former-commit-id: 21f597aeb7
2022-09-21 01:18:20 -04:00
Luke Street
b32c6018e8
CPlayer header, more CScriptPlatform, renaming
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Former-commit-id: 5d9f7afa3b
2022-09-19 00:19:46 -04:00
Luke Street
f6f1040fff
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
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Former-commit-id: 7608f27ed2
2022-09-18 13:51:07 -04:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
41a2efa884
Start matching CScriptPlatform; more CScriptMazeNode
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Former-commit-id: 135d63412c
2022-09-18 01:55:13 -04:00
Luke Street
e5dd64ab55
CScriptMazeNode progress
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Former-commit-id: ff0275b48f
2022-09-15 00:08:57 -04:00
Luke Street
86c16b4b9d
Begin matching CScriptMazeNode
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Former-commit-id: 38ca1f6816
2022-09-14 01:24:12 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street
f3e607a3af
Renaming & more CActor progress
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Former-commit-id: bcfefcc34a
2022-08-15 22:14:28 -04:00
Luke Street
f7f0a8e140
More defs for CStateManagerContainer & friends
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Former-commit-id: 04a7213fa7
2022-08-12 22:48:34 -04:00
Luke Street
361f2bb9ce
Initial work on CActor.cpp
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Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Luke Street
4ad9b20d1a
Add & link CEntity.cpp
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Former-commit-id: 0b6ce7f781
2022-08-10 22:33:46 -04:00
Luke Street
9d3a5c7670
Move back to 1.3.2 compiler
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Former-commit-id: 1107bdaa26
2022-08-09 19:07:49 -04:00