Phillip Stephens
9b3a16477f
Rename CSaveWorld to CWorldSaveGameInfo, minor fixes
2022-10-26 21:40:49 -07:00
Henrique Gemignani Passos Lima
1a83aa2aac
Match and link CTweakAutoMapper. With a slight hack.
2022-10-20 15:45:54 +03:00
Luke Street
2883468211
Link CAABoxFilter
2022-10-19 00:12:05 -04:00
Luke Street
45baefd608
Link SPositionHistory
2022-10-18 21:38:51 -04:00
Henrique Gemignani Passos Lima
79efb3b29c
Almost match SPositionHistory
2022-10-14 15:20:36 +03:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
447782bddf
Fix vectors' operator=
2022-10-06 02:39:15 +03:00
Luke Street
39b5f3c01e
Lots of stuff
2022-10-03 20:00:46 -04:00
Luke Street
f16397257b
Match CScriptSpecialFunction constructor
2022-10-02 17:45:14 -04:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Luke Street
602109d8f0
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
Luke Street
5d9f7afa3b
CPlayer header, more CScriptPlatform, renaming
2022-09-19 00:19:46 -04:00
Luke Street
a6e365791b
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
Luke Street
7eb08b6ee8
Migrate s32->int, u32->uint; fix dolphin/types.h
2022-09-05 00:01:22 -04:00
Luke Street
bef7db1748
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Luke Street
1107bdaa26
Move back to 1.3.2 compiler
2022-08-09 19:07:49 -04:00
Luke Street
b8c0242ea7
Updates to rstl; rename some symbols; update CFLAGS
2022-04-15 15:24:52 -04:00
Luke Street
53f8d3cba7
Add headers, clang-format, decompctx.py & more
2022-04-09 20:17:13 -04:00