Henrique Gemignani Passos Lima
ef3779ac51
Add CSamusFaceReflection
2022-11-26 15:51:04 +02:00
Henrique Gemignani Passos Lima
f782c0c72d
Start ScriptLoader
2022-11-14 15:37:44 +02:00
Henrique Gemignani Passos Lima
a63276e51d
Add CBSCover
2022-11-11 15:57:31 +02:00
Henrique Gemignani Passos Lima
c9e5e494e0
Change CQuaternion to use a CVector3f for the non-w coordinates
2022-11-04 14:33:59 +02:00
Henrique Gemignani Passos Lima
55608d26be
Add the rest of CPhysicsActor
2022-11-04 14:22:09 +02:00
Henrique Gemignani Passos Lima
fe02b80545
Mostly add CPhysicsActor::GetRotateToORAngularMomentumWR
2022-11-04 12:50:34 +02:00
Henrique Gemignani Passos Lima
4db5549046
Add CBSSlide very close to matching
2022-10-25 02:29:11 +03:00
Henrique Gemignani Passos Lima
629a014207
Improving match of CPhysicsActor
2022-10-18 03:37:11 +03:00
Henrique Gemignani Passos Lima
c93d6060e8
Add a disaster called CEulerAngles
2022-10-17 01:49:37 +03:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Luke Street
87c0a6041c
More CScriptSpecialFunction; start rstl::map/red_black_tree
2022-10-03 00:49:20 -04:00
Luke Street
21f597aeb7
Begin CBallCamera & more headers
2022-09-21 01:18:20 -04:00
Luke Street
5d9f7afa3b
CPlayer header, more CScriptPlatform, renaming
2022-09-19 00:19:46 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
135d63412c
Start matching CScriptPlatform; more CScriptMazeNode
2022-09-18 01:55:13 -04:00
Luke Street
85284f7640
Continue work on CActor::UpdateAnimation; lots of headers n stuff
2022-08-14 14:38:41 -04:00
Luke Street
04a7213fa7
More defs for CStateManagerContainer & friends
2022-08-12 22:48:34 -04:00