Phillip Stephens
3d5758b0ff
Add CParticleData
2023-01-07 18:11:54 -08:00
Phillip Stephens
06464964dd
Add CStateMachine, mostly matched, constructor needs work
2022-10-22 21:49:41 -07:00
Phillip Stephens
8fad208125
Add CScannableObjectInfo (this thing is a confusing mess)
2022-10-22 20:02:37 -07:00
Luke Street
2659556809
Various build fixes for host builds
2022-10-20 21:32:04 -04:00
Henrique Gemignani Passos Lima
1a83aa2aac
Match and link CTweakAutoMapper. With a slight hack.
2022-10-20 15:45:54 +03:00
Henrique Gemignani Passos Lima
8b12f9a986
Add CInputStream::Get<bool>
2022-10-15 19:09:59 +03:00
Phillip Stephens
dc69b9f2fd
Match but don't link CSegIdList (rstl::vector inlining)
2022-10-14 22:22:32 -07:00
Phillip Stephens
55617d2753
Match and link all remaining stream classes
2022-10-12 23:10:20 -07:00
Henrique Gemignani Passos Lima
da2b4706db
Almost match CMemoryCardDriver::ReadFinished
2022-10-11 18:21:27 +03:00
Phillip Stephens
8787239165
Match and link TGameTypes
2022-10-09 19:27:35 -07:00
Luke Street
a110979970
Match & link CIntElement
2022-10-09 12:35:06 -04:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Phillip Stephens
dc8e4b8106
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
7eb08b6ee8
Migrate s32->int, u32->uint; fix dolphin/types.h
2022-09-05 00:01:22 -04:00
Luke Street
78022784ef
More CCubeMaterial
2022-09-05 00:01:22 -04:00
Luke Street
bef7db1748
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
Phillip Stephens
7cd80cf53b
Minor correction to CInputStream::Get
2022-07-30 17:38:13 -07:00
Luke Street
848752477e
Reorganize includes to match asm
2022-07-18 18:42:58 -04:00