Phillip Stephens
dca89789f2
Add CCollisionActorManager
2022-10-28 14:06:29 -07:00
Luke Street
d4601c22b0
CScriptMidi: Update for CEntity getters
2022-10-22 12:00:11 -04:00
Luke Street
3e2ea84c7e
Use private fields + getters for CEntity
2022-10-22 11:57:01 -04:00
Henrique Gemignani Passos Lima
c6d3f0ae8b
Change CEntity::SetActive argument to uchar
2022-10-17 18:59:36 +03:00
Phillip Stephens
ba9184e06f
Match and link CObjectList
2022-10-13 21:50:56 -07:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
6ffb16e4a9
Preparing other headers for CScriptSpecialFunction
2022-10-02 18:21:51 +03:00
Luke Street
5d9f7afa3b
CPlayer header, more CScriptPlatform, renaming
2022-09-19 00:19:46 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
135d63412c
Start matching CScriptPlatform; more CScriptMazeNode
2022-09-18 01:55:13 -04:00
Luke Street
ff0275b48f
CScriptMazeNode progress
2022-09-15 00:08:57 -04:00
Luke Street
38ca1f6816
Begin matching CScriptMazeNode
2022-09-14 01:24:12 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Luke Street
0b6ce7f781
Add & link CEntity.cpp
2022-08-10 22:33:46 -04:00
Luke Street
1107bdaa26
Move back to 1.3.2 compiler
2022-08-09 19:07:49 -04:00