Phillip Stephens
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69dbad8bce
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Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
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2022-10-05 09:28:48 -07:00 |
Phillip Stephens
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3ed47d5cde
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Fix linking with static libs, CVector3f work, Initial COutputStream
Former-commit-id: 693fe93eab
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2022-10-04 18:31:56 -07:00 |
Phillip Stephens
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22d8819770
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Match and link CPlane
Former-commit-id: 302df55a60
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2022-10-02 19:55:05 -07:00 |
Luke Street
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4318fab3ab
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CAABox 90%
Former-commit-id: a0876b5c34
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2022-10-01 16:39:55 -04:00 |
Luke Street
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1f56cefe8c
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Halfway match CAABox; continue CBallCamera
Former-commit-id: 602109d8f0
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2022-09-29 19:55:43 -04:00 |
Luke Street
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453bc3c3d6
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Some CBallCamera progress
Former-commit-id: 3831cfa905
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2022-09-29 01:30:20 -04:00 |
Luke Street
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9637b6f796
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Begin CBallCamera & more headers
Former-commit-id: 21f597aeb7
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2022-09-21 01:18:20 -04:00 |
Luke Street
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b32c6018e8
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CPlayer header, more CScriptPlatform, renaming
Former-commit-id: 5d9f7afa3b
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2022-09-19 00:19:46 -04:00 |
Luke Street
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0f25a3c8d4
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Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
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2022-09-05 00:01:22 -04:00 |
Luke Street
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5726400667
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More CCubeMaterial
Former-commit-id: 78022784ef
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2022-09-05 00:01:22 -04:00 |
Luke Street
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94e27faee8
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Continued work on CActor
Former-commit-id: 09dfe946fc
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2022-08-15 00:51:06 -04:00 |
Luke Street
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eb6819f1fd
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
Former-commit-id: 85284f7640
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2022-08-14 14:38:41 -04:00 |
Luke Street
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64c034c9f7
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Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
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2022-08-13 00:32:42 -04:00 |
Luke Street
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361f2bb9ce
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Initial work on CActor.cpp
Former-commit-id: 44b17813bd
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2022-08-12 21:26:54 -04:00 |
Luke Street
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03357b2acd
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Begin decompiling CCameraFilterPass::DrawWideScreen
Former-commit-id: 44d675d87d
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2022-07-02 01:30:11 -04:00 |
Phillip Stephens
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1641986d9e
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Finish splitting text.s!
Former-commit-id: 85c0f37226
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2022-04-16 00:50:32 -07:00 |