Commit Graph

23 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima a6ee5c2836 Add CPowerBomb
Former-commit-id: 70e69ea33b
2022-11-10 01:45:24 +02:00
Luke Street 9bdce565df CColor fixes & CVisorFlare progress
Former-commit-id: 5e3a450b54
2022-11-03 13:10:05 -04:00
Luke Street d4333c1f6a CNewIntroBoss progress
Former-commit-id: fb4706a250
2022-10-30 15:47:50 -04:00
Luke Street 3b8eb2ed04 95% match CMetaree
Former-commit-id: 280fe91feb
2022-10-29 00:22:07 -04:00
Phillip Stephens 8b5b9757f3 Add CCollisionActorManager
Former-commit-id: dca89789f2
2022-10-28 14:06:29 -07:00
Luke Street 2a8516d4cc Add CMetroidAreaCollider
Former-commit-id: 71ff684be4
2022-10-20 20:26:45 -04:00
Luke Street e96ff9bdb5 Link CAABoxFilter
Former-commit-id: 2883468211
2022-10-19 00:12:05 -04:00
Henrique Gemignani Passos Lima 3787c422ed Add CAABoxFilter
Former-commit-id: 5549e1b6d4
2022-10-14 17:06:06 +03:00
Henrique Gemignani Passos Lima 7391174814 Match and link CBallFilter
Former-commit-id: 5dc8a60233
2022-10-14 01:49:37 +03:00
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street 7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Phillip Stephens ef3466ac1b Match and link CCollisionInfo
Former-commit-id: dbaf1f40ca
2022-10-06 21:23:10 -07:00
Phillip Stephens 54e2e23a86 Match and link CMaterialFilter/List
Former-commit-id: 480e975add
2022-10-06 11:26:32 -07:00
Phillip Stephens 569b210e37 Match and link CMaterialList, nearly match CMaterialFilter
Former-commit-id: e25205bd69
2022-10-06 10:00:27 -07:00
Phillip Stephens 61eee21924 Match and link CMRay
Former-commit-id: 166a545542
2022-10-06 08:36:53 -07:00
Phillip Stephens 69dbad8bce Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
2022-10-05 09:28:48 -07:00
Luke Street bc202ba493 Lots of stuff
Former-commit-id: 39b5f3c01e
2022-10-03 20:00:46 -04:00
Luke Street 1f56cefe8c Halfway match CAABox; continue CBallCamera
Former-commit-id: 602109d8f0
2022-09-29 19:55:43 -04:00
Luke Street 453bc3c3d6 Some CBallCamera progress
Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street 234afca6c2 clang-format pass
Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street 41a2efa884 Start matching CScriptPlatform; more CScriptMazeNode
Former-commit-id: 135d63412c
2022-09-18 01:55:13 -04:00
Luke Street 48c7444acb Match & link CScriptDebugCameraWaypoint
Former-commit-id: 0eefeac3c6
2022-09-13 22:25:14 -04:00
Luke Street 361f2bb9ce Initial work on CActor.cpp
Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00