Phillip Stephens
cf0aa43e16
Add DolphinCAudioSys
2023-01-07 13:24:16 -08:00
Henrique Gemignani Passos Lima
b506df2778
Add WeaponTypes.cpp
2022-12-01 18:10:20 +02:00
Henrique Gemignani Passos Lima
fb422bead3
Add CGameOptions
2022-10-31 18:19:47 +02:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
a6e365791b
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
Luke Street
16514e942e
Revert bad rename
2022-08-14 14:42:30 -04:00
Luke Street
85284f7640
Continue work on CActor::UpdateAnimation; lots of headers n stuff
2022-08-14 14:38:41 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00