Phillip Stephens
70a1e449bd
Match and link CPhsyicsActor
2022-10-01 23:06:32 -07:00
Phillip Stephens
d7b2bd3479
WeaponHits/Hurts fixes
2022-10-01 15:13:35 -07:00
Henrique Gemignani Passos Lima
882cebb9b3
Fix linking issues with CDamageVulnerability
2022-10-02 01:06:20 +03:00
Henrique Gemignani Passos Lima
dc47a3af22
Add CDamageVulnerability.cpp, fill header
2022-10-02 00:39:52 +03:00
Luke Street
a0876b5c34
CAABox 90%
2022-10-01 16:39:55 -04:00
Luke Street
bbf3b658c2
Link CFontImageDef
2022-10-01 15:00:38 -04:00
Henrique Gemignani Passos Lima
1e30daa096
Add CPlayerState ( #5 )
...
* Start CPlayerState
* CPlayerState::CalculateHealth symbol rename
* Add inline constructor for CHealthInfo
* Add skeleton for the rest of CPlayerState
* Match CPlayerState::DecrPickUp
* Match more methods in CPlayerState
* Run formatting
* Fix function order
* Improving the constants
2022-10-01 10:08:15 -04:00
Phillip Stephens
77b921601a
Match CFontImageDef, can't link due to extraneous TToken destructor
2022-10-01 01:33:18 -07:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Henrique Gemignani Passos Lima
675a1904c4
algorithm.hpp header fixes
2022-09-30 15:46:54 +03:00
Phillip Stephens
e39a8e4c47
Minor fixes, start CTextParser
2022-09-29 21:24:13 -07:00
Luke Street
c8c05c2cd5
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
Luke Street
602109d8f0
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
Henrique Gemignani Passos Lima
7e8bc34cab
Start RAssertDolphin ( #3 )
...
* Start RAssertDolphin
* Add OSContext
* Add missing files, Prime2's ErrorHandler
* Progress in ErrorHandler
* comments
* Don't link new code
* Format code
* Slight adjustments
* Use u16 for OSError
2022-09-29 19:09:11 -04:00
Luke Street
3831cfa905
Some CBallCamera progress
2022-09-29 01:30:20 -04:00
Phillip Stephens
fc2d2455dc
More allocator work
2022-09-21 23:03:38 -07:00
Phillip Stephens
4d14f750d4
Match and link CStopwatch
2022-09-21 23:03:09 -07:00
Luke Street
2afec50c52
Remove some hacks from CBallCamera
2022-09-21 01:40:03 -04:00
Luke Street
21f597aeb7
Begin CBallCamera & more headers
2022-09-21 01:18:20 -04:00
Phillip Stephens
57ce723ec2
More allocator work
2022-09-19 21:35:24 -07:00
Luke Street
5d9f7afa3b
CPlayer header, more CScriptPlatform, renaming
2022-09-19 00:19:46 -04:00
Luke Street
7608f27ed2
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
2022-09-18 13:51:07 -04:00
Luke Street
feac221b4d
Implement rstl::optional_object_null
2022-09-18 02:16:53 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
135d63412c
Start matching CScriptPlatform; more CScriptMazeNode
2022-09-18 01:55:13 -04:00
Phillip Stephens
972aa78e61
Match CScriptMazeNode::SendScriptMsgs
2022-09-15 21:30:20 -07:00
Phillip Stephens
7f768f8405
Link CSmallAllocPool.cpp, minor fixes
2022-09-15 20:38:03 -07:00
Phillip Stephens
79301314e9
Link CSfxHandle.cpp
2022-09-15 20:24:27 -07:00
Phillip Stephens
6898a9cc90
Remove padding from g721.cpp, move unused bytes to CStaticAudioPlayer.cpp
2022-09-15 19:17:34 -07:00
Phillip Stephens
004dc6d1d0
Link g721.cpp
2022-09-15 18:58:34 -07:00
Phillip Stephens
d0ad5f5ef8
Match dvd.c, not linking for now (links with patched 1.2.5)
2022-09-15 18:18:29 -07:00
Luke Street
ff0275b48f
CScriptMazeNode progress
2022-09-15 00:08:57 -04:00
Phillip Stephens
ea51b901e8
Link CTimeProvider.cpp
2022-09-13 22:53:26 -07:00
Phillip Stephens
0450f7b1f1
Link CDolphinController.cpp
2022-09-13 22:25:20 -07:00
Luke Street
38ca1f6816
Begin matching CScriptMazeNode
2022-09-14 01:24:12 -04:00
Luke Street
0eefeac3c6
Match & link CScriptDebugCameraWaypoint
2022-09-13 22:25:14 -04:00
Phillip Stephens
2163b09aa4
I forgot this because I'm an idiot
2022-09-12 21:53:19 -07:00
Luke Street
a6e365791b
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
Phillip Stephens
228319e2a5
Link DolphinIController.cpp, start matching CSmallAllocPool
2022-09-11 11:45:19 -07:00
Phillip Stephens
5d82d47660
Link CCircularBuffer.cpp
2022-09-10 22:54:54 -07:00
Phillip Stephens
e3de3f9e5d
Link nearly all of CARD
2022-09-10 21:54:54 -07:00
Phillip Stephens
28a4b75d39
Link CARDOpen.c
2022-09-10 20:18:17 -07:00
Phillip Stephens
df0484585a
Link CARDDir.c
2022-09-10 17:25:05 -07:00
Phillip Stephens
e00208cc49
Link CARDBlock.c
2022-09-10 15:41:14 -07:00
Phillip Stephens
172d5efc91
Minor cleanup
2022-09-10 14:32:57 -07:00
Phillip Stephens
b0405b7673
Link CARDRdwr.c
2022-09-10 14:31:25 -07:00
Phillip Stephens
58d5c4a816
Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues
2022-09-10 13:32:26 -07:00
Phillip Stephens
fb95ae4748
Merge text_80008894_80009144.s back into main.s
2022-09-07 22:01:54 -07:00
Phillip Stephens
c1abac8c9e
Minor cleanup, move files to
2022-09-07 21:51:31 -07:00
Phillip Stephens
e8bf411356
Fully link __ppc_eabi_init.cpp
2022-09-07 21:42:56 -07:00
Luke Street
7eb08b6ee8
Migrate s32->int, u32->uint; fix dolphin/types.h
2022-09-05 00:01:22 -04:00
Luke Street
78022784ef
More CCubeMaterial
2022-09-05 00:01:22 -04:00
Phillip Stephens
1179a651b3
musyx: link synth_ac.c
2022-09-04 02:30:03 -07:00
Luke Street
174a2d98f7
Header cleanup, NONMATCHING option
2022-08-31 20:22:20 -04:00
Luke Street
3e43c0878f
Link CGX
2022-08-31 12:06:56 -04:00
Luke Street
89284f17b2
Almost done with CGX
2022-08-31 00:54:17 -04:00
Luke Street
4758103774
More CGX matches part 2
2022-08-30 18:48:44 -04:00
Luke Street
6fbaa00f07
More CGX matches
2022-08-30 01:12:32 -04:00
Luke Street
b28e24862b
Begin CGX/CCubeMaterial; add dolphin headers from aurora
2022-08-30 00:05:16 -04:00
Luke Street
bef7db1748
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
Luke Street
326199f2f4
Fully shiftable??
2022-08-21 01:23:57 -04:00
Luke Street
f41c87eea7
Create & link TCastTo.cpp
2022-08-16 17:47:16 -04:00
Luke Street
bcfefcc34a
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
Phillip Stephens
8e90988b5c
Minor CActor/CModelData fixes, add matching CActor::UpdateAnimation
2022-08-14 22:50:25 -07:00
Luke Street
09dfe946fc
Continued work on CActor
2022-08-15 00:51:06 -04:00
Luke Street
16514e942e
Revert bad rename
2022-08-14 14:42:30 -04:00
Luke Street
85284f7640
Continue work on CActor::UpdateAnimation; lots of headers n stuff
2022-08-14 14:38:41 -04:00
Phillip Stephens
7c92358bf6
Remove non-matching comment from Lerp
2022-08-13 14:44:29 -07:00
Phillip Stephens
4999c1ded5
Link DolphinCColor.cpp, thanks encounter and Ninji
2022-08-13 14:43:45 -07:00
Phillip Stephens
fb3a2950f9
Merge branch 'main' of github.com:PrimeDecomp/prime
2022-08-13 05:59:49 -07:00
Phillip Stephens
d36775e76a
DolphinCColor imps, only `Lerp(u32, u32, float)` isn't matching
2022-08-13 05:57:38 -07:00
Luke Street
e16e6bca49
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Phillip Stephens
6bf68f9808
use clang-format on CColor.cpp
2022-08-11 11:50:15 -07:00
Phillip Stephens
e7117197da
Add unused statics, fix CColor constructor
2022-08-11 11:35:12 -07:00
Phillip Stephens
d59665aaad
Link CColor.cpp
2022-08-11 11:20:15 -07:00
Phillip Stephens
ba035cfa44
Implement IWeaponRenderer, can't link yet due to vtable shenanigans
2022-08-11 02:24:45 -07:00
Phillip Stephens
3d19d9ea82
More musyx imps, cleanups
2022-08-11 01:12:35 -07:00
Luke Street
0b6ce7f781
Add & link CEntity.cpp
2022-08-10 22:33:46 -04:00
Luke Street
107ea767f9
Link zlib
2022-08-09 23:00:57 -04:00
Phillip Stephens
79eff1f8b5
Give MusyX it's own types
2022-08-05 12:43:46 -07:00
Phillip Stephens
7043befead
Various imps
2022-08-05 03:23:49 -07:00
Phillip Stephens
7cd80cf53b
Minor correction to CInputStream::Get
2022-07-30 17:38:13 -07:00
Phillip Stephens
2f39c70005
Link CHUDMemoParms.cpp, minor data fixes
2022-07-30 13:10:04 -07:00
Phillip Stephens
a404575f97
Link CCrc32.cpp
2022-07-30 05:33:31 -07:00
Phillip Stephens
4a01665439
Link CRandom16.cpp
2022-07-30 03:34:28 -07:00
Phillip Stephens
5bfa43d591
Minor cleanups
2022-07-30 02:12:25 -07:00
Phillip Stephens
7107b307e2
Start trying to get zlib linked
2022-07-28 22:03:24 -07:00
Phillip Stephens
7e1b3eeb58
Link creverb_fx.c, minor fixes
2022-07-28 08:50:05 -07:00
Phillip Stephens
51a84f6ed2
Line match reverb_fx.c and delay_fx.c for S&Gs
2022-07-28 07:24:49 -07:00
Phillip Stephens
14dc741030
Link delay_fx.c
2022-07-28 07:00:20 -07:00
Luke Street
863cf71312
Migrate to inline=deferred,noauto
2022-07-28 09:19:26 -04:00
Phillip Stephens
5b08fd287a
Link reverb_fx.c
2022-07-26 23:32:31 -07:00
Phillip Stephens
848a80e9d7
Link seq_api.c
2022-07-26 22:54:00 -07:00
Phillip Stephens
e88f46cb28
Link snd_service.c and hw_memory.c
2022-07-26 22:11:36 -07:00
Phillip Stephens
0e20e67870
IWeaponRender decomp (can't link yet)
2022-07-25 21:36:32 -07:00
Phillip Stephens
0680c9d62d
Link IAllocator.cpp
2022-07-20 21:47:03 -07:00
Phillip Stephens
d17fbf3684
Correct EOwnerShip values
2022-07-19 23:20:28 -07:00
Phillip Stephens
437b1dd3a6
Link CMemoryInStream.cpp
2022-07-19 23:19:07 -07:00
Luke Street
848752477e
Reorganize includes to match asm
2022-07-18 18:42:58 -04:00
Luke Street
69ddd71fc8
Link CInputStream.cpp
2022-07-18 13:53:58 -04:00
Luke Street
f511aba228
Link CStringTable.cpp
2022-07-18 09:51:34 -04:00
Luke Street
cb48c96516
Link CSWDataDolphin.cpp
2022-07-18 01:37:40 -04:00
Luke Street
18079ecfee
Almost matched CInputStream
2022-07-14 20:48:18 -04:00
Luke Street
e98f62c3a6
Implement TObj*/IObj; finish matching CStringTable
2022-07-14 12:24:26 -04:00
Luke Street
44d675d87d
Begin decompiling CCameraFilterPass::DrawWideScreen
2022-07-02 01:30:11 -04:00
Phillip Stephens
a48c51dedf
Use static rather than extern on DSP's init flag
2022-04-30 01:36:02 -07:00
Phillip Stephens
6753bb7115
Decompile dsp.c start OSReset.c
2022-04-30 01:32:00 -07:00
EpochFlame
3966d4be28
minor OSAudioSystem correction
2022-04-27 22:34:14 -04:00
Phillip Stephens
c852d2fa07
Forgot OSAudioSystem.c
2022-04-24 10:44:07 -07:00
Phillip Stephens
b1efa7e9c4
Start splitting sbss.s
2022-04-24 10:43:04 -07:00
Phillip Stephens
d9393c0953
Move Kyoto_CWD to MetroidPrime
2022-04-15 21:01:44 -07:00
Luke Street
b8c0242ea7
Updates to rstl; rename some symbols; update CFLAGS
2022-04-15 15:24:52 -04:00
Phillip Stephens
51e56ed135
Split CWeaponMgr
2022-04-12 01:55:54 -07:00
Phillip Stephens
9760947be0
Remove TRK Functions from main.cpp
2022-04-11 21:56:27 -07:00
Phillip Stephens
1974f6fc22
Split mslsupp.c rename TRK functions
2022-04-11 21:53:51 -07:00
Luke Street
85aad63173
Quick reformat
2022-04-11 18:45:06 -04:00
Luke Street
292dfa1eea
main: Add EnsureWorldPakReady
2022-04-11 18:42:14 -04:00
Phillip Stephens
7a95698329
PAD: name PADRecalibrate
2022-04-09 19:40:54 -07:00
Luke Street
53f8d3cba7
Add headers, clang-format, decompctx.py & more
2022-04-09 20:17:13 -04:00
Phillip Stephens
7f90b8de58
MusyX: Correct global variable locations, and move synth_dbtab to C
2022-04-09 01:51:35 -07:00
Phillip Stephens
95f655b9db
Match snd_init
2022-04-08 01:30:31 -07:00
Phillip Stephens
0b3818ffc1
Split bss down to game data
2022-04-07 22:17:01 -07:00
Phillip Stephens
aff4d12557
musyx: start renaming symbols to reflect original library
2022-04-06 03:44:04 -07:00
Phillip Stephens
19206f91f9
Move asm/Runtime/PPCEABI/H code into asm/Runtime
2022-04-06 01:17:53 -07:00
Luke Street
051cc6d15f
Add WIP main.cpp / CStringTable.cpp
2022-04-05 19:22:28 -04:00
EpochFlame
c8c12cc8f8
match PPCArch.c
...
match PPCArch and remove its .s counterpart
2022-04-04 10:51:16 -04:00
Luke Street
8a13a04b78
Symbol fixes & cleanup
2022-04-04 10:22:31 -04:00
Phillip Stephens
58412b389a
Add missing files
2022-04-04 03:20:15 -07:00
Phillip Stephens
50c7ccf05b
Continue splitting data
2022-04-04 03:14:22 -07:00
Luke Street
ce247fb264
Initial commit
2022-03-23 17:22:48 -04:00