Commit Graph

12 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima 68f99e4072 Add CPowerBeam
Former-commit-id: 0d1b469f91
2022-11-15 22:06:18 +02:00
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street f0ea5144ea clang-format source files
Former-commit-id: 39700ad779
2022-10-09 01:16:21 -04:00
Luke Street 7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima 72ba8f32df Add CPlayerGun::UpdateGunIdle
Former-commit-id: a9f4b00047
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima dc7903e2c7 Add CPlayerGun::UpdateWeaponFire
Former-commit-id: 3b152e5efa
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima f3656746b6 Add CPlayerGun::GetBeamVelocity
Former-commit-id: e804eb8373
2022-10-06 19:45:09 +03:00
Henrique Gemignani Passos Lima 29b79186db Add all methods declarations to CPlayerGun
Former-commit-id: fa1c86c129
2022-10-06 15:34:36 +03:00
Henrique Gemignani Passos Lima 758feb2c59 Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
Former-commit-id: 6d2ab5775d
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima ba9faeb44c Reasonably match CPlayerGun constructor
Former-commit-id: 72d07311fd
2022-10-06 13:38:28 +03:00
Luke Street a578b055a2 Header merge & CScriptPickup progress
Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima b95f4a88b2 Add CPlayerGun, CGidget, CPlayerCameraBob
Former-commit-id: 24acd9863f
2022-10-06 01:56:52 +03:00