#ifndef _CSTREAMAUDIOMANAGER #define _CSTREAMAUDIOMANAGER #include "types.h" #include "rstl/string.hpp" class CStreamAudioManager { public: static void Update(float dt); static void StopAll(); static void StopOneShot(); static void SetMusicVolume(uint); static void SetSfxVolume(uint); static void FadeBackIn(int, float); static void TemporaryFadeOut(int, float); static void Start(int, const rstl::string&, int, bool, float, float); static void Stop(int, const rstl::string&); static void sub_803653f8(float); static void sub_80365424(float); static void sub_8036590c(float); static void SetDefaultAudio(const rstl::string&, float, float, unsigned char); static void SetCurrentAudio(const rstl::string&, float, float, unsigned char); private: }; #endif // _CSTREAMAUDIOMANAGER