#ifndef _CPARTICLEGEN #define _CPARTICLEGEN #include "rstl/list.hpp" #include "rstl/optional_object.hpp" #include "rstl/pair.hpp" class CAABox; class CColor; class CLight; class CTransform4f; class CVector3f; class CWarp; class CParticleGen { public: virtual ~CParticleGen() = 0; virtual void Update(double) = 0; virtual void Render() const = 0; virtual void SetOrientation(const CTransform4f& orientation) = 0; virtual void SetTranslation(const CVector3f& translation) = 0; virtual void SetGlobalOrientation(const CTransform4f& orientation) = 0; virtual void SetGlobalTranslation(const CVector3f& translation) = 0; virtual void SetGlobalScale(const CVector3f& scale) = 0; virtual void SetLocalScale(const CVector3f& scale) = 0; virtual void SetParticleEmission(bool emission) = 0; virtual void SetModulationColor(const CColor& col) = 0; virtual void SetGeneratorRate(float rate) {} virtual const CTransform4f& GetOrientation() const = 0; virtual const CVector3f& GetTranslation() const = 0; virtual CTransform4f GetGlobalOrientation() const = 0; virtual CVector3f GetGlobalTranslation() const = 0; virtual CVector3f GetGlobalScale() const = 0; virtual bool GetParticleEmission() const = 0; virtual CColor GetModulationColor() const = 0; virtual float GetGeneratorRate() const { return 1.f; } virtual bool IsSystemDeletable() const = 0; virtual rstl::optional_object< CAABox > GetBounds() const = 0; virtual int GetParticleCount() const = 0; virtual bool SystemHasLight() const = 0; virtual CLight GetLight() = 0; virtual void DestroyParticles() = 0; virtual void AddModifier(CWarp*); virtual uint Get4CharId() const = 0; private: rstl::list< CWarp* > x4_modifiersList; }; inline CParticleGen::~CParticleGen() {} #endif // _CPARTICLEGEN