#include "Collision/CCollidableCollisionSurface.hpp" int CCollidableCollisionSurface::sTableIndex = -1; void CCollidableCollisionSurface::SetStaticTableIndex(uint index) { sTableIndex = index; } CCollisionPrimitive::Type CCollidableCollisionSurface::GetType() { return CCollisionPrimitive::Type(SetStaticTableIndex, "CCollidableCollisionSurface"); }