#ifndef _CSCRIPTDISTANCEFOG #define _CSCRIPTDISTANCEFOG #include "MetroidPrime/CEntity.hpp" #include "MetroidPrime/CAreaFog.hpp" #include "MetroidPrime/CGameArea.hpp" class CScriptDistanceFog : public CEntity { ERglFogMode x34_mode; CColor x38_color; CVector2f x3c_range; float x44_colorDelta; CVector2f x48_rangeDelta; float x50_thermalTarget; float x54_thermalSpeed; float x58_xrayTarget; float x5c_xraySpeed; bool x60_explicit; bool x61_nonZero; public: CScriptDistanceFog(TUniqueId, const rstl::string&, const CEntityInfo&, ERglFogMode, const CColor&, const CVector2f&, float, const CVector2f&, bool, bool, float, float, float, float); ~CScriptDistanceFog(); void Accept(IVisitor& visitor); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr); }; #endif // _CSCRIPTDISTANCEFOG