#ifndef _CTWEAKGUICOLORS #define _CTWEAKGUICOLORS #include "MetroidPrime/Tweaks/ITweakObject.hpp" #include "Kyoto/Graphics/CColor.hpp" #include "Kyoto/Streams/CInputStream.hpp" #include "Kyoto/TOneStatic.hpp" #include "rstl/reserved_vector.hpp" class CTweakGuiColors; class CTweakGuiColors : public ITweakObject, public TOneStatic< CTweakGuiColors > { public: ~CTweakGuiColors(); CTweakGuiColors(CInputStream& in); const CColor& GetPauseBlurFilterColor() const { return x4_pauseBlurFilterColor; } const CColor& GetRadarStuffColor() const { return x8_radarStuffColor; } const CColor& GetRadarPlayerPaintColor() const { return xc_radarPlayerPaintColor; } const CColor& GetRadarEnemyPaintColor() const { return x10_radarEnemyPaintColor; } const CColor& GetHudMessageFill() const { return x14_hudMessageFill; } const CColor& GetHudMessageOutline() const { return x18_hudMessageOutline; } const CColor& GetHudFrameColor() const { return x1c_hudFrameColor; } const CColor& GetMissileIconColorActive() const { return x28_missileIconColorActive; } const CColor& GetVisorBeamMenuItemActive() const { return x2c_visorBeamMenuItemActive; } const CColor& GetVisorBeamMenuItemInactive() const { return x30_visorBeamMenuColorInactive; } const CColor& GetEnergyBarFilledLowEnergy() const { return x34_energyBarFilledLowEnergy; } const CColor& GetEnergyBarShadowLowEnergy() const { return x38_energyBarShadowLowEnergy; } const CColor& GetEnergyBarEmptyLowEnergy() const { return x3c_energyBarEmptyLowEnergy; } const CColor& GetHudDamageLightColor() const { return x40_hudDamageLightColor; } const CColor& GetVisorMenuTextFont() const { return x4c_visorMenuTextFont; } const CColor& GetVisorMenuTextOutline() const { return x50_visorMenuTextOutline; } const CColor& GetBeamMenuTextFont() const { return x54_beamMenuTextFont; } const CColor& GetBeamMenuTextOutline() const { return x58_beamMenuTextOutline; } const CColor& GetEnergyWarningFont() const { return x5c_energyWarningFont; } const CColor& GetThreatWarningFont() const { return x60_threatWarningFont; } const CColor& GetMissileWarningFont() const { return x64_missileWarningFont; } const CColor& GetThreatBarFilled() const { return x68_threatBarFilled; } const CColor& GetThreatBarShadow() const { return x6c_threatBarShadow; } const CColor& GetThreatBarEmpty() const { return x70_threatBarEmpty; } const CColor& GetMissileBarFilled() const { return x74_missileBarFilled; } const CColor& GetMissileBarShadow() const { return x78_missileBarShadow; } const CColor& GetMissileBarEmpty() const { return x7c_missileBarEmpty; } const CColor& GetThreatIconColor() const { return x80_threatIconColor; } const CColor& GetTickDecoColor() const { return x88_tickDecoColor; } const CColor& GetHelmetLightColor() const { return x8c_helmetLightColor; } const CColor& GetThreatIconSafeColor() const { return x90_threatIconSafeColor; } const CColor& GetMissileIconColorInactive() const { return x94_missileIconColorInactive; } const CColor& GetMissileIconColorChargedCanAlt() const { return x98_missileIconColorChargedCanAlt; } const CColor& GetMissileIconColorChargedNoAlt() const { return x9c_missileIconColorChargedNoAlt; } const CColor& GetMissileIconColorDepleteAlt() const { return xa0_missileIconColorDepleteAlt; } const CColor& GetVisorBeamMenuLozColor() const { return xb0_visorBeamMenuLozColor; } const CColor& GetEnergyWarningOutline() const { return xb4_energyWarningOutline; } const CColor& GetThreatWarningOutline() const { return xb8_threatWarningOutline; } const CColor& GetMissileWarningOutline() const { return xbc_missileWarningOutline; } const CColor& GetDamageAmbientColor() const { return xc4_damageAmbientColor; } const CColor& GetScanFrameInactiveColor() const { return xc8_scanFrameInactiveColor; } const CColor& GetScanFrameActiveColor() const { return xcc_scanFrameActiveColor; } const CColor& GetScanFrameImpulseColor() const { return xd0_scanFrameImpulseColor; } const CColor& GetScanVisorHudLightMultiply() const { return xd4_scanVisorHudLightMultiply; } const CColor& GetScanVisorScreenDimColor() const { return xd8_scanVisorScreenDimColor; } const CColor& GetThermalVisorHudLightMultiply() const { return xdc_thermalVisorHudLightMultiply; } const CColor& GetEnergyDrainFilterColor() const { return xe0_energyDrainFilterColor; } const CColor& GetDamageAmbientPulseColor() const { return xe4_damageAmbientPulseColor; } const CColor& GetEnergyBarFlashColor() const { return xe8_energyBarFlashColor; } const CColor& GetXRayEnergyDecoColor() const { return x100_xrayEnergyDecoColor; } const CColor& GetScanDataDotColor() const { return x138_scanDataDotColor; } const CColor& GetPowerBombDigitAvailableFont() const { return x13c_powerBombDigitAvailableFont; } const CColor& GetPowerBombDigitAvailableOutline() const { return x140_powerBombDigitAvailableOutline; } const CColor& GetBallBombFilledColor() const { return x148_ballBombFilled; } const CColor& GetBallBombEmptyColor() const { return x14c_ballBombEmpty; } const CColor& GetPowerBombIconAvailableColor() const { return x150_powerBombIconAvailable; } const CColor& GetBallBombEnergyColor() const { return x158_ballEnergyDeco; } const CColor& GetBallBombDecoColor() const { return x15c_ballBombDeco; } const CColor& GetPowerBombDigitDelpetedFont() const { return x160_powerBombDigitDepletedFont; } const CColor& GetPowerBombDigitDelpetedOutline() const { return x164_powerBombDigitDepletedOutline; } const CColor& GetPowerBombIconDepletedColor() const { return x168_powerBombIconUnavailable; } const CColor& GetScanDisplayImagePaneColor() const { return x174_scanDisplayImagePaneColor; } const CColor& GetThreatIconWarningColor() const { return x17c_threatIconWarningColor; } const CColor& GetHudCounterFill() const { return x180_hudCounterFill; } const CColor& GetHudCounterOutline() const { return x184_hudCounterOutline; } const CColor& GetScanIconCriticalColor() const { return x188_scanIconCriticalColor; } const CColor& GetScanIconCriticalDimColor() const { return x18c_scanIconCriticalDimColor; } const CColor& GetScanIconNoncriticalColor() const { return x190_scanIconNoncriticalColor; } const CColor& GetScanIconNoncriticalDimColor() const { return x194_scanIconNoncriticalDimColor; } const CColor& GetScanReticuleColor() const { return x198_scanReticuleColor; } const CColor& GetThreatDigitsFont() const { return x19c_threatDigitsFont; } const CColor& GetThreatDigitsOutline() const { return x1a0_threatDigitsOutline; } const CColor& GetMissileDigitsFont() const { return x1a4_missileDigitsFont; } const CColor& GetMissileDigitsOutline() const { return x1a8_missileDigitsOutline; } const CColor& GetThermalDecoColor() const { return x1ac_thermalDecoColor; } const CColor& GetThermalOutlinesColor() const { return x1b0_thermalOutlinesColor; } const CColor& GetThermalLockColor() const { return x1b8_thermalLockColor; } const CColor& GetPauseItemAmberColor() const { return x1bc_pauseItemAmber; } const CColor& GetPauseItemBlueColor() const { return x1c0_pauseItemBlue; } private: CColor x4_pauseBlurFilterColor; CColor x8_radarStuffColor; CColor xc_radarPlayerPaintColor; CColor x10_radarEnemyPaintColor; CColor x14_hudMessageFill; CColor x18_hudMessageOutline; CColor x1c_hudFrameColor; CColor x20_; CColor x24_; CColor x28_missileIconColorActive; CColor x2c_visorBeamMenuItemActive; CColor x30_visorBeamMenuColorInactive; CColor x34_energyBarFilledLowEnergy; CColor x38_energyBarShadowLowEnergy; CColor x3c_energyBarEmptyLowEnergy; CColor x40_hudDamageLightColor; CColor x44_; CColor x48_; CColor x4c_visorMenuTextFont; CColor x50_visorMenuTextOutline; CColor x54_beamMenuTextFont; CColor x58_beamMenuTextOutline; CColor x5c_energyWarningFont; CColor x60_threatWarningFont; CColor x64_missileWarningFont; CColor x68_threatBarFilled; CColor x6c_threatBarShadow; CColor x70_threatBarEmpty; CColor x74_missileBarFilled; CColor x78_missileBarShadow; CColor x7c_missileBarEmpty; CColor x80_threatIconColor; CColor x84_; CColor x88_tickDecoColor; CColor x8c_helmetLightColor; CColor x90_threatIconSafeColor; CColor x94_missileIconColorInactive; CColor x98_missileIconColorChargedCanAlt; CColor x9c_missileIconColorChargedNoAlt; CColor xa0_missileIconColorDepleteAlt; CColor xa4_; CColor xa8_; CColor xac_; CColor xb0_visorBeamMenuLozColor; CColor xb4_energyWarningOutline; CColor xb8_threatWarningOutline; CColor xbc_missileWarningOutline; CColor xc0_; CColor xc4_damageAmbientColor; CColor xc8_scanFrameInactiveColor; CColor xcc_scanFrameActiveColor; CColor xd0_scanFrameImpulseColor; CColor xd4_scanVisorHudLightMultiply; CColor xd8_scanVisorScreenDimColor; CColor xdc_thermalVisorHudLightMultiply; CColor xe0_energyDrainFilterColor; CColor xe4_damageAmbientPulseColor; CColor xe8_energyBarFlashColor; CColor xec_; CColor xf0_; CColor xf4_; CColor xf8_; CColor xfc_; CColor x100_xrayEnergyDecoColor; CColor x104_; CColor x108_; CColor x10c_; CColor x110_; CColor x114_; CColor x118_; CColor x11c_; CColor x120_; CColor x124_; CColor x128_; CColor x12c_; CColor x130_; CColor x134_; CColor x138_scanDataDotColor; CColor x13c_powerBombDigitAvailableFont; CColor x140_powerBombDigitAvailableOutline; CColor x144_; CColor x148_ballBombFilled; CColor x14c_ballBombEmpty; CColor x150_powerBombIconAvailable; CColor x154_; CColor x158_ballEnergyDeco; CColor x15c_ballBombDeco; CColor x160_powerBombDigitDepletedFont; CColor x164_powerBombDigitDepletedOutline; CColor x168_powerBombIconUnavailable; CColor x16c_; CColor x170_; CColor x174_scanDisplayImagePaneColor; CColor x178_; CColor x17c_threatIconWarningColor; CColor x180_hudCounterFill; CColor x184_hudCounterOutline; CColor x188_scanIconCriticalColor; CColor x18c_scanIconCriticalDimColor; CColor x190_scanIconNoncriticalColor; CColor x194_scanIconNoncriticalDimColor; CColor x198_scanReticuleColor; CColor x19c_threatDigitsFont; CColor x1a0_threatDigitsOutline; CColor x1a4_missileDigitsFont; CColor x1a8_missileDigitsOutline; CColor x1ac_thermalDecoColor; CColor x1b0_thermalOutlinesColor; CColor x1b4_; CColor x1b8_thermalLockColor; CColor x1bc_pauseItemAmber; CColor x1c0_pauseItemBlue; struct SPerVisorColors { CColor x0_energyBarFilled; CColor x4_energyBarEmpty; CColor x8_energyBarShadow; CColor xc_energyTankFilled; CColor x10_energyTankEmpty; CColor x14_energyDigitsFont; CColor x18_energyDigitsOutline; explicit SPerVisorColors(CInputStream& in) : x0_energyBarFilled(in) , x4_energyBarEmpty(in) , x8_energyBarShadow(in) , xc_energyTankFilled(in) , x10_energyTankEmpty(in) , x14_energyDigitsFont(in) , x18_energyDigitsOutline(in) {} }; /* Combat, Scan, XRay, Thermal, Ball */ rstl::reserved_vector< SPerVisorColors, 5 > x1c4_perVisorColors; }; CHECK_SIZEOF(CTweakGuiColors, 0x254) extern CTweakGuiColors* gpTweakGuiColors; #endif // _CTWEAKGUICOLORS