#ifndef _CGAMECAMERA_HPP #define _CGAMECAMERA_HPP #include "types.h" #include "MetroidPrime/CActor.hpp" #include "Kyoto/Math/CMatrix4f.hpp" #include "Kyoto/Math/CTransform4f.hpp" class CGameCamera : public CActor { public: ~CGameCamera() override; void Accept(IVisitor& visitor) override; // TODO private: TUniqueId xe8_watchedObject; mutable CMatrix4f xec_perspectiveMatrix; CTransform4f x12c_origXf; f32 x15c_currentFov; f32 x160_znear; f32 x164_zfar; f32 x168_aspect; uint x16c_controllerIdx; mutable bool x170_24_perspDirty : 1; bool x170_25_disablesInput : 1; f32 x174_delayTime; f32 x178_perspInterpRemTime; f32 x17c_perspInterpDur; f32 x180_perspInterpStartFov; f32 x184_perspInterpEndFov; }; CHECK_SIZEOF(CGameCamera, 0x188) #endif