#ifndef _CPARTICLEGEN_HPP #define _CPARTICLEGEN_HPP #include "Kyoto/Math/CTransform4f.hpp" #include "Kyoto/Math/CVector3f.hpp" #include "Kyoto/Math/CColor.hpp" #include "Kyoto/Math/CAABox.hpp" #include "Kyoto/Graphics/CLight.hpp" class CWarp; class CParticleGen { public: virtual ~CParticleGen() = 0; virtual void Update(double) = 0; virtual void Render() const = 0; virtual void SetOrientation(const CTransform4f& orientation) = 0; virtual void SetTranslation(const CVector3f& translation) = 0; virtual void SetGlobalOrientation(const CTransform4f& orientation) = 0; virtual void SetGlobalTranslation(const CVector3f& translation) = 0; virtual void SetGlobalScale(const CVector3f& scale) = 0; virtual void SetLocalScale(const CVector3f& scale) = 0; virtual void SetParticleEmission(bool emission) = 0; virtual void SetModulationColor(const CColor& col) = 0; virtual void SetGeneratorRate(float rate) {} virtual CTransform4f GetOrientation() const = 0; virtual CVector3f GetTranslation() const = 0; virtual CTransform4f GetGlobalOrientation() const = 0; virtual CVector3f GetGlobalTranslation() const = 0; virtual CVector3f GetGlobalScale() const = 0; virtual bool GetParticleEmission() const = 0; virtual CColor GetModulationColor() const = 0; virtual float GetGeneratorRate() const { return 1.f; } virtual bool IsSystemDeletable() const = 0; virtual CAABox GetBounds() const = 0; virtual s32 GetParticleCOunt() const = 0; virtual bool SystemHasLight() const = 0; virtual CLight GetLight() = 0; virtual void DestroyParticles() = 0; virtual void AddModifier(CWarp*) = 0; virtual u32 Get4CharId() const = 0; }; #endif // _CPARTICLEGEN_HPP