#ifndef __CVECTOR3D_HPP__ #define __CVECTOR3D_HPP__ #include "Kyoto/Math/CVector3f.hpp" class CVector3d { public: CVector3d(double x, double y, double z); CVector3d(const CVector3f& other); double Magnitude() const; double MagSquared() const; CVector3d AsNormalized() const; CVector3f AsCVector3f() const; double GetX() const { return mX; } double GetY() const { return mY; } double GetZ() const { return mZ; } static double Dot(const CVector3d& a, const CVector3d& b); static CVector3d Cross(const CVector3d& a, const CVector3d& b); private: double mX; double mY; double mZ; }; CVector3d operator+(const CVector3d& other); #endif // __CVECTOR3D_HPP__