#include "Kyoto/Math/CQuaternion.hpp" CQuaternion CQuaternion::operator*(const CQuaternion& rhs) const { float w = this->w * rhs.w - CVector3f::Dot(imaginary, rhs.imaginary); CVector3f imag = rhs.w * imaginary + this->w * rhs.imaginary + CVector3f::Cross(imaginary, rhs.imaginary); return CQuaternion(w, imag); }