#ifndef _CMODEL #define _CMODEL class CModelFlags; class CModel { static uint sTotalMemory; public: void Touch(int) const; void Draw(const CModelFlags&) const; bool IsLoaded(int matIdx) const; static void AddToTotal(uint amt) { sTotalMemory += amt; } static void RemoveFromTotal(uint amt) { sTotalMemory -= amt; } }; #endif // _CMODEL